Showing posts with label datacron. Show all posts
Showing posts with label datacron. Show all posts

Monday, June 4, 2012

SWTOR Datacron guide: Dromund Kaas





What follows are facts about the datacrons to be found on Dromund Kaas. These datacrons, available to Sith Empire only faction players, can be found above a walkway, gaurded by a boss, on top of a mountain and past a few elites. All in all there are five datacrons to be found on Dromund Kaas.

Galactic History 18: The Hutt Cataclysms 

Stat/Reward: Strength +2
Waypoint: X: 855, Y: 643
Tips: This datacron is located in a hangar, the southern end of Dromund Kaas spaceport. Take the lift to ‘Docking Bay D-61’ and from there you have to go up a ramp to the walkway above and look for steel bars along the wall that you can jump on, which will lead you to the datacron.




Codec description: This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:


Datacron guide: Dromund Kaas



What follows are facts about the datacrons to be found on Dromund Kaas. These datacrons, available to Sith Empire only faction players, can be found above a walkway, gaurded by a boss, on top of a mountain and past a few elites. All in all there are five datacrons to be found on Dromund Kaas.

Galactic History 18: The Hutt Cataclysms 

Stat/Reward: Strength +2
Waypoint: X: 855, Y: 643
Tips: This datacron is located in a hangar, the southern end of Dromund Kaas spaceport. Take the lift to ‘Docking Bay D-61’ and from there you have to go up a ramp to the walkway above and look for steel bars along the wall that you can jump on, which will lead you to the datacron.




Codec description: This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:



Since its victories against the forces of the Tion Cluster, the Hutt Empire had continued to expand its influence. It now controlled dozens of systems, and the Hutt criminal enterprises extended even into Republic space.

But the greed of the Hutts was insatiable, and their long life spans meant grudges could be carried for centuries. Rivalries became open hostilities, until their entire empire was embroiled in the "Hutt Cataclysms," a series of conflicts that saw devastating weapons unleashed on Hutt-controlled worlds.

When the cataclysms ended, the Hutt homeworld of Varl and hundreds of Hutt colonies had been rendered lifeless. Seeking a new homeworld, the Hutts began relocating to the planet Evocar, slowly buying parcels of land from the Evocii people. Eventually, the Hutts owned the entire planet, which would later be called Nal Hutta--or more often, simply "Hutta," the "Glorious Jewel."

Galactic History 19: The Pius Dea Crusades

Stat/Reward: Presence +2
Waypoint: X: 581, Y: 798
Tips: The moment you exit Dromund Kaas Spaceport you will be able to go up a path to the left. Look for pink ‘glowing’ mushrooms and you’ll find an entrance/path between the rocks. This path takes you up a hill, which leads to datacron. There is a Gundark Lifetaker boss guarding the datacron, which most players seem to have no problems with when using their companion.




Codec description: This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:

The Republic had been established on principles of free speech and tolerance for all sentient beings. Unfortunately, these principles also allowed the growth of fringe groups. During the term of Supreme Chancellor Pers'lya, a fanatical pro-human religious sect calling itself "Pius Dea" emerged.

Many dismissed Pius Dea as just another cult, but the group's intentions were much more sinister. Through political maneuvering, the members conspired to have Chancellor Pers'lya impeached and their own man, Senator Contispex, put in his place. Through Supreme Chancellor Contispex, Pius Dea exploited tensions within the Hutt Empire after the Hutt Cataclysms. Eventually Contispex sanctioned an invasion of Hutt Space, beginning the Pius Dea Crusades.

Over the next thousand years, Contispex's descendants--biological and ideological--would inherit his position, continuing to wage war against various alien factions until growing unrest brought Pius Dea's rule to an end. A new Chancellor was elected, free of Pius Dea's influence, and the Pius Dea "Supreme Temple" was destroyed... but the tensions created between the Core Worlds and the Outer Rim persisted for centuries to come.

Galactic History 20: Chancellor Blotus

Stat/Reward: Cunning +2
Waypoint: X: -1222, Y: 214
Tips: This datacron is located in the ‘Dark Temple Approach’ - the heroic 4 quest area. To get to it you will need to go around the mountain and climb on top of it, then jump down over a few rocks to get it.








Codec description: This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:

After the Pius Dea Crusades, the Republic stagnated, forced to rebuild alliances Pius Dea had damaged. However, during the Rianitus Period, the Republic began to enjoy prosperity again under a new Supreme Chancellor, Blotus the Hutt.

Blotus had been the administrator of a network of mining worlds that split from the remnants of the former Hutt Empire. He and his worlds applied for Republic membership, and although tensions between Hutts and the Republic remained, Blotus proved both competent and popular in the Galactic Senate. He was eventually elected Supreme Chancellor by an overwhelming majority, and his position was solidified when his tax breaks for independent traders brought Coruscant into an economic boom and improved trade throughout the Core Worlds.

Blotus served a 275-year term and died peacefully in his sleep at the age of 912. His rule would be remembered with affection for centuries; even today, his favorite chair in the Senate tower's lounge is traditionally left empty.

Galactic History 21: The Birth of the Mandalorians

Stat/Reward: Yellow Matrix Shard
Waypoint: X: -193, Y: 1663
Tips: This one is not hard to get to, but you have to get past a few elites.







Codec description: This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:

The culture of the gray-skinned Taung species had always been defined by conflict, even before their days battling the Battalions of Zhell on Coruscant. For millennia, striking out from the world they called Mandalore, the Taung explored and conquered new worlds, seeking new opponents to test themselves against.

Over time their philosophy of battle grew and changed, and a new cadre of elite warriors emerged. Known as the Mandalorian Crusaders, these warriors were honed by years of battle and guided by a strict code of honor. Wild stories began to spread throughout the Outer Rim of soldiers who could disappear into forests, face terrifying beasts without a trace of fear or even capture an entire planet in a day.

These tales were the first time the name "Mandalorian" became widely known. Although the Taung themselves went into decline and eventually disappeared, they left behind followers trained as they were. Ever after, the Mandalorians were a people to be respected, and feared.

Galactic History 22: The Second Great Schism 

Stat/Reward: Endurance +2
Waypoint: X:-790, Y: 1449
Tips: This one is not hard to get to, but you have to get past a few elites.





Codec description: This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:

The Jedi Order had already faced one great schism in its history, against the fallen Xendor and his Legions of Lettow. Although Xendor had been gone for centuries, there were uneasy stirrings in the ranks. A group of Jedi had learned to use the Force to shape living beings, twisting them into horrific monsters.

These Dark Jedi were swiftly exiled, but they retaliated by raising an army of their monstrous creations and unleashing them against the rest of the order. The Jedi fought back, finally driving the Dark Jedi to a last stand on the planet Corbos.

Victory would not have been certain even then, but the Dark Jedi had begun to turn against one another. Without a united front, they were overwhelmed and scattered. Although the Jedi cheered their victory, it was later discovered that many of the Dark Jedi had fled Corbos, leaving no trail for anyone to follow.




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Friday, June 1, 2012

Datacron guide: Hutta


What follows are facts about the datacrons to be found on Hutta. These datacrons, available to Sith Empire only faction players, can be found hidden behind a pipe, in the midst of the mob and on an island. There are three datacrons to be found on Hutta.

Galactic History 01: The Architects

Stat/Reward: Aim +2
Waypoint: X: -96, Y: 861
Tips: The datacron is located up on a small hill that you can climb a pipe up to get to it that is leaned onto the hill. The datacron is a bit hidden under some tree branches, but it is down to the right after having climbed the pipe and made your way up.









Codec description: This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:



Although the Republic has existed for millennia, there is evidence to suggest that long before its founding, a highly advanced race ruled the galaxy. Referred to as the "Architects" or "Celestials" by scholars, these beings possessed remarkable technology capable of constructing or realigning solar systems. The Corellia system, for example, appears to have been artificially constructed.

These claims would seem extraordinary, but many of the Architects' machines survived the ages. The Vultar system was home to an immense "Cosmic Turbine" that could only have been Architect technology, before misuse destroyed both the turbine and the Vultar system itself. The fabled Centerpoint Station is thought to be an Architect installation, though many species have claimed it as the work of their own people.

In addition to their engineering marvels, it is believed that the Architects seeded the Core Worlds with life--particularly humans--though some attribute this to the Rakata's Infinite Empire. Despite the proof of their achievements, however, there is little evidence to suggest where the Architects came from or what eventually became of them.

Galactic History 02: The Ancient Civilizations

Stat/Reward: Blue Matrix Shard
Waypoint: X: -22, Y: 319
Tips: This is the hardest datacron to find on Hutta. It is located within an elite mob (non-instanced) heroic area called “ Sewer Maintainence Tunnels”. The entrance to this area is at X: -15, Y: 226.
After you go through several groups of enemies you have to find level-8 boss- a robot called B3-4T Disposal Droid. Behind him is where the datacron is.





Codec description: This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:

In the period after the mysterious Architects vanished from the galaxy millennia ago, several great civilizations rose in their place. The intellectual Columi species created a vast but peaceful empire, focusing on academic pursuits while droids and elaborate machines labored for them. As a result, the Columi evolved enormous craniums and tiny bodies.

The strange, reptilian Kwa, who achieved interstellar travel through Infinity Gates that allowed them to effectively teleport between worlds, rose and mysteriously fell, eventually devolving into simple lizards. The cephalopod Gree also reached their apex in this time, creating technological marvels that have rarely been equaled. Eventually, on the backs of these civilizations would come the Rakata and their Infinite Empire.

Galactic History 03: The Batallions of Zhell

Stat/Reward: Presence +2
Waypoint: X: 497, Y: -13
Tips: The datacron is located on an island in the very North-East corner of the map.
To get to the island you have to go across a pipe that starts at X: 497, Y: -13. Be careful at the L junction on the pipeline, you might miss and fall into the water and have to start over.









Codec description: This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:

In the millennia before the founding of the Republic, humans had not yet developed spaceflight. One human population--perhaps the only one--was confined to Coruscant, divided into thirteen tribes. This nearly proved disastrous when a volcanic eruption caused a near-extinction event, wiping out a large percentage of human life.

This made the humans easy prey for the Taung, a gray-skinned species that reveled in battle. Awed by the majesty of the eruption's ash cloud, the Taung took the name "Warriors of the Shadow," descended on the surviving humans and subjugated them. Gradually the fighting force of the thirteen human tribes--known as the Battalions of Zhell--mustered a resistance against the Taung.

After years of struggle, the Battalions managed to repel the Taung and claim their freedom. Coruscant has been the seat of humanity ever since.


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Tuesday, May 29, 2012

SWTOR Datacron guide: Korriban



What follows are facts about the datacrons to be found on Korriban. These datacrons, available to Sith Empire only players, are easy to spot compared to many other in the game. There are three datacrons to be found on Korriban.

Galactic History 15: Mandalore

Stat/Reward: Willpower +2
Waypoint: X: 530, Y: -163
Tips: You can see this datacron glowing almost instantly when you leave the taxi station, the first time you go to lower wilds.





Datacron guide: Korriban


What follows are facts about the datacrons to be found on Korriban. These datacrons, available to Sith Empire only players, are easy to spot compared to many other in the game. There are three datacrons to be found on Korriban.

Galactic History 15: Mandalore

Stat/Reward: Willpower +2
Waypoint: X: 530, Y: -163
Tips: You can see this datacron glowing almost instantly when you leave the taxi station, the first time you go to lower wilds.






Codec description: This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:

The gray-skinned Taung species, which clashed with humans long before the formation of the Republic, had lost none of its fearsome reputation over the years. The Taung revered conflict in all forms, relishing the chance to test themselves against powerful enemies.

While the young Republic continued to expand, the Taung also sought out and colonized many worlds. Eventually they discovered an Outer Rim planet populated by enormous, vicious beasts called mythosaurs. The Taung took the world for their own, calling it Mandalore after their leader, Mandalore the First. The mythosaurs presented little challenge to the powerful Taung; in time, mythosaur bones were used to build Mandalore's first cities.

Galactic History 16: The Alaskan Conflicts

Stat/Reward: Endurance +2
Waypoint: X: 158, Y: 81
Tips: The datacron is next to the shuttle that will take you off the starting planet.





Codec description: This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:

During the boom period of early Republic expansion, dissent arose from the unlikeliest of quarters: the planet Alsakan. Colonized by the first explorers from Coruscant long before the development of the hyperdrive, Alsakan had been a member of the Core Worlds for centuries.

But as the planet grew more powerful and influential, its Senators believed that Alsakan, not Coruscant, should be the capital of the Republic. A series of skirmishes called the "Alsakan Conflicts" broke out, slowing Republic growth as it tried to quell Alsakan's forces.

Despite the best efforts of Republic diplomats and generals, Alsakan remained belligerent, and seventeen such uprisings would occur over the next several thousand years. Later, the battle cruisers built during the Alsakan Conflicts would inspire the Republic's Invincible-class dreadnought.

Galactic History 17: The Duinuogwuin Contention

Stat/Reward: Red Matrix Shard
Waypoint: X: -54, Y: 378
Tips: This datacron is in the open area right before you go into the tombs where the heroic quests are.





Codec description: This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:

In their travels, the early Republic explorers encountered many bizarre and fascinating species. Most of these first contacts were peaceful, but while charting worlds in the Outer Rim, scouts encountered enormous, flame-breathing reptiles known as Duinuogwuin. The terrified scouts opened fire and fled the planet, eventually returning to Coruscant--only to discover they'd been followed. The Duinuogwuin began waging war against the capital in what would be called the "Duinuogwuin Contention."

Supreme Chancellor Fillorean, often criticized in the Senate for being hesitant and indecisive, ignored demands to mobilize the Republic Navy and attempted to communicate with the Duinuogwuin. To everyone's surprise, the Duinuogwuin were revealed to be intelligent and inherently peaceful. Supreme Chancellor Fillorean and the Duinuogwuin philosopher Borz'Mat'oh negotiated a treaty, and later even cooperated to found Coruscant's first university.


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Monday, May 28, 2012

Datacron guide: Ord Mantell




What follows are facts about the datacrons to be found on Ord Mantell. These datacrons, available to Republic only faction players, can be found on a hill, near a lake and buried in the sand. All in all there are three datacrons to be found on Ord Mantell.

Galactic History 12: The Birth of the Republic

Stat/Reward: Aim +2
Waypoint: X: -660, Y: -561
Tips: To get here head to the group area, it is on a hill there. Use the hill to the west of it to get to it.




Datacron Guide: Ord Mantell




What follows are facts about the datacrons to be found on Ord Mantell. These datacrons, available to Republic only faction players, can be found on a hill, near a lake and buried in the sand. All in all there are three datacrons to be found on Ord Mantell.

Galactic History 12: The Birth of the Republic

Stat/Reward: Aim +2
Waypoint: X: -660, Y: -561
Tips: To get here head to the group area, it is on a hill there. Use the hill to the west of it to get to it.





Codec description: This datacron holds unheard of power and knowledge collected by an ancient race.

You access its power and discover writings which are clearly only one small piece of a massive galactic history:

For centuries, safe and reliable travel through hyperspace had been the biggest obstacle to galactic exploration. Finally, Corellian scientists managed to perfect hyperdrive technology on par with that of the ancient Rakata, allowing travel between the Core Worlds in mere days. Joined by trade and renewed communication channels, the Core Worlds signed an accord and united as the first Galactic Republic.

The newborn Republic began exploration of hyperspace routes in earnest, supported by daring Duros scouts and eventually established the Perlemian Trade Route. This route connected Coruscant to many worlds, including Ossus, where the Jedi Order's enclave had been established centuries before. The Jedi welcomed Republic scouts with curiosity and interest.

The head of the enclave, Master Haune Tiar, returned with the scouts to the allied Core Worlds. Impressed by what he saw, Master Tiar also foresaw the young Republic would need protectors. After conferring for several weeks, the Jedi pledged themselves as the Republic's guardians of peace and justice. The foundations for the modern Republic were laid.

Galactic History 13: The First Great Schism

Stat/Reward: Presence +2
Waypoint: X: -971, Y: 201
Tips: Simply head along the beach from the Volcano Camp. The Datacron is resting behind some rocks, near a small lake.




Codec description: This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:

After the Force Wars, when the Jedi Order learned of the destructive power of the dark side, the Jedi devoted themselves to the path of the light. In the early days of the Republic, a young Kashi Mer Jedi named Xendor defied the order's code and began experimenting with dark side techniques. Incensed, the Jedi Order confronted Xendor and banished him from Ossus.

Xendor, now immensely powerful and full of rage, raised an army on the planet Lettow and led it against the Jedi. Not since the Force Wars had the Jedi fought their own. Xendor and the Legions of Lettow eventually fell in battle; his lover, Arden Lyn, was defeated by the Jedi Master Awdrysta Pina and placed into a strange stasis, sustained by the dark side. Although this first schism within the Jedi was over, it would not be the last.

Galactic History 14: The Fall of Tion

Stat/Reward: Red Matrix Shard
Waypoint: X: 778, Y: 133
Tips: Follow the beach up north. There is a level 8 elite guarding it, and the Datacron is down a little hole in the sand just next to him.

Codec description: This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:

The Tionese Cluster, once a great civilization ruled by the despot Xim, entered its fading years as the Republic began its ascension. The third great power in the galaxy, the Hutt Empire, was also thriving. The Hutts used their criminal influence to control entire worlds, extorting and enslaving their subjects. Fear of the Hutts drove many worlds to seek membership in the Republic; truthfully, far more than the Republic could safely allow.

Eventually, war broke out between the Tion Cluster and the Republic. Despite--or because of--the Tionese's lack of resources, the Republic found them a dangerous foe. In response, Republic spies quietly stirred up trouble between the Tion Cluster and their old enemies, the Hutt Empire.

Facing a war on two fronts, the Tionese submitted to the Republic. The worlds of the Tion Cluster gradually came under the Republic's banner, finally ending their long enmity.

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Thursday, May 24, 2012

SWTOR datacron guide: Tython




What follows are facts about the datacrons to be found on planet Tython. These datacrons, available to Republic only faction players can be found on top of remote mountain passes, near ancient statues, and guarded by a mysterious shaman. All in all there are three datacrons to be found on Tython.


Galactic History 09: The Force Wars

Stat/Reward: Endurance +2
Waypoint: X: -33, Y: -102
Tips: You have to go through the mountain pass (entrance -29,13). The above location is up on a ledge that appears to be inaccessible. You have to go around behind the datacron and the entrance to the cave that leads to it is at -34, -29.




Codec description: This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:

Read on

Datacron guide: Tython



What follows are facts about the datacrons to be found on planet Tython. These datacrons, available to Republic only faction players can be found on top of remote mountain passes, near ancient statues, and guarded by a mysterious shaman. All in all there are three datacrons to be found on Tython.


Galactic History 09: The Force Wars

Stat/Reward: Endurance +2
Waypoint: X: -33, Y: -102
Tips: You have to go through the mountain pass (entrance -29,13). The above location is up on a ledge that appears to be inaccessible. You have to go around behind the datacron and the entrance to the cave that leads to it is at -34, -29.




Codec description: This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:



On the planet Tython, an order of philosophers and researchers arose, studying the mysterious energy that permeates all things--an energy known as the Force. However, disagreements developed within the order about how this energy should be used, leading to the Force Wars that eventually engulfed the planet. A faction comprised of those who followed a more peaceful path left Tython and established itself on the planet Ossus; later, this faction called itself the Jedi Order.

At their new enclave, the Jedi refined a code that would guide them. They became a monastic warrior people, devoting themselves to the pursuit of peace and knowledge, rather than personal power.

In the wake of the Force Wars, the Jedi also had a new understanding of the Force. They saw that the Force, while naturally light, could be used for corrupt ends. Those who did not respect its power risked falling to the dark side.

Galactic History 10: The Tion Cluster

Stat/Reward: Willpower + 2
Waypoint: X: -648, Y: -72
Tips: Use a huge tilted pillar that forms a bridge to a hilltop. The Datacron is just to the left of the hilltop at the base of a statue.




Codec description: This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:

As the Core Worlds began to expand, another power in the Core was rising. The Tion Cluster, inhabited by the descendants of ancient sleeper ship crews, had developed a new hyperspace beacon technology based on fragments left by the Infinite Empire--far superior than the hyperspace cannons previously in use.

The Tion Cluster was gradually conquered by an arrogant and powerful pirate prince, known to history as the despot Xim. Using the new hyperspace technology, he despoiled world after world, taking slaves and ruthlessly expanding his territory. His rule of the Tion Cluster lasted for thirty years and saw the conquest of hundreds of thousands of planets.

Xim might have continued his rule unchallenged even longer, but he chose to expand his empire into a new area of space, one already inhabited by the powerful Hutt Empire.

Galactic History 11: The Tionese Face the Hutt Empire

Stat/Reward: Blue Matrix Shard
Waypoint: X: -93, Y: 925
Tips: you have to follow the path starting at X: -113 Y:88 Z:819 past a few fleshraiders, through a two story ruin and into a small settlement.
The matrix shard is to the right with a kneeling shaman in front of it.




Codec description: This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:

Seeking to expand his territory, the ancient Tionese despot Xim began exploring the Si'Klaata Cluster--and for the first time, encountered a force that could challenge him. This region belonged to the Hutt Empire. Although young, the Hutt Empire had already grown immensely powerful through its criminal enterprises, helped by the long lifespan of the Hutts.

The Hutts correctly assessed the threat Xim presented and poured resources into fighting him near the planet Vontor. Despite their strength, the Hutts were not certain of victory until they discovered the Si'Klaata Cluster was home to several other powerful species, including the Nikto, Klatoonians and Vodrans. In a typical gambit, the Hutts managed to persuade these three species to sign the Treaty of Vontor, which bound them to the Hutts in perpetual slavery.

With these additional forces, the Hutts overwhelmed Xim at the third Battle of Vontor. Xim died a Hutt prisoner, leaving his vast holdings and territory free for the taking.

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Tuesday, December 13, 2011

SWTOR Full Datacron Locations List

This is a list of Datacron location waypoints you can find using your map in SWTOR as you venture through the galaxy. Every planet will have a set number of Datacrons that will add permanent attributes to your avatar like +4 to Strength as seen in this screenshot.

Update: The information int his blog post is being re-posted, planet by planet in a more reader friendly format and including embedded video guides. As we release each of these posts we'll add a link here. Here are the posts available so far for the following planets (more to come):


Tython
Ord Mantell
Korriban
Hutta

If the planet you're looking for information about is not on the above list yet, take a look at the information below.

Credit for the tips in this list goes to the members of the SWTOR Forums. This post was wiped with the forum reset. The original list of waypoints was sent out to beta testers via email. From what i can tell, the waypoints were still correct up until the final days of beta testing.



There are several different types of Datacrons:

Green: +Endurance (secondary stat for all characters)
Orange: +Cunning (Smuggler / Imperial Agent primary stat)
Purple: +Willpower (Jedi Consular / Sith Inquisitor primary stat)
Red: +Strength (Jedi Knight / Sith Warrior primary stat)
White: +Aim (Trooper / Bounty Hunter primary stat)
Yellow: +Presence (secondary stat for all characters)

Shard Datacrons: Shard Datacrons give you a Matrix Shard instead of a stat buff. Matrix Shards can be used to create relic slot items. There are four different colors of Shard Datacrons: Blue, Green, Red, and Yellow.

As seen in this screenshot you can see Datacrons from a distance due to the beam of light emanating from them.


Read on for the full list of Waypoints.

Note (15 Dec 2011): This list is from Beta but having played in the release game for over 24 hours now I can report that they all still seem to be the same.

Tython (Republic only)

1) Datacron (Willpower +4), X: -641 Y:36 Z:-7*, Map area: The ruins of Kaleth.

Description: To get here you need to use a huge tilted pillar that forms a bridge to a hilltop. The Datacron is just to the left of the hilltop at the base of a statue.

2) Datacron (Blue Matrix Shard), X: -91 Y:93 Z:920*, Map area: The Forge Remnants
Description: To get here you have to follow a the path starting at X: -113 Y:88 Z:819 past a few fleshraiders, through a two story ruin and into a small settlement.
The matrix shard is to the right with a kneeling shaman in front of it.
3) Datacron (Endurance +4), X,Y: (600, -85). Map area: Tython (on the road between the Jedi Temple and The runins of Kaleth)
Description: To get here you have to follow the road around the mountain and jump down to an entrance at (620, -25). Take the tunnel, fight the few monsters and there is the datacron!
4)+4 End -if I remember correctly- (-33,-102) You have to go through the mountain pass (entrance -29,13)

Old Mantell (Republic only)

1) Datacron (Red Matrix shard), X: 777 Y:8 Z:199*, Map area: Mannett point.
Description: To get here just follow the beach up north. There is a lvl 8 elite guarding it, and the Datacron is down a little hole in the sand just next to him.

2) Datacron (Presence +4), X: -976 Y:201 Z:8, Map area: Main map (West of volcano).
Description: To get here Simply head along the beach from the Volcano Camp. The Datacron is resting behind some rocks, near a small lake.

3) Datacron (Aim +4), X: -656 Y:44 Z:-574*, Map area: Savrip Island (West of Oradam Village)
Description: To get here head to the group area, it is on a hill there. Use the hill to the west of it to get to it.

Korriban (Empire only)

1) Korriban Red Matrix Shard X: -54 Y:378, Map area: Tomb of Tulak Hord : The Ruined Atrium
Description: To get here you need to run to the end of the southern most catacomb on Korriban. Room full of elites and the Matrix Shard.

2) Datacron (Endurance +4) X: 375 Y:77, Map area: Korriban.
Description: On the way to the offworld transport to the left on a small platform.
The same? : +4 End : 127,77 (near the shuttle)

3)+4 Wis : 529,65 (You have to come from the west side of the cliff)

Hutta (Empire only)

1) Datacron (Aim +4), X: -97 Y:21 Z:861*, Map area: east of Evocii renegade village.
Description: To get here you have to go to the swamps and jump upon a destroyed pipeline to go up on the hill – there you can find it hidden on the right side of the hill underneath
the top.

2) At the NE corner of the map(945,-128) is a little island with a datacron on it. To get there walk along the pipeline leading to that island.
The NE Hutta one it gives +4 presence location x,y. 649,-108

3) Datacron (Blue Matrix Shard), X: -10 Y:-12 Z:324*, Sewer Maintenance System (Group Area)
Description: It is located to the right behind the B3-4T Disposal Droid (Bossmob) – you have to defeat it first. Way is guarded by several elite mobs and other nasty critters.

4)Datacron (Presence +4), X,Y: (650, 13). Map area: Hutta (Island in the norh-west above “The Rusty Yards”) Galactic History 2: Ancient Civilisations
Description: To get here you have to follow the pipeline at X,Y: (496,12).

Coruscant (Republic only)

1) Datacron (Presence+4), X: 2319 Y:472 Z:1051*, Map area: Old Galactic Market.
Description: To get here just go to the highest platform, and you will see it.

2) Datacron (Cunning +4), X: 1022 Y:-1036 Z:-3970*, Map area: Old Galactic Market.
Description: This one is a little tricky. (Begin at X:1034 Y:-1062 Z:3979. To get here First you need to jump on some crates, all the way up to a pipe. Run along the pipe,
and them jump opwards, from pipe to pipe. Then you run to the end of the top pipe, and just on the huge pipe to the left of you. Then jump on the lower pipe and run to the
final platform. The Datacron is ontop of a brown container. (need to revisit to confirm Eretrios cords (“Justicar Territory” map at (X=1289 Y=3969))

3) Datacron (Endurance +4), X: -3626 Y:-1293 Z: 151*, Map area: Black Sun Territory (on a platform left of the Silent Sun Cantina)
Description: This one is a little tricky. (Begin at XYZ –adding in an hr.) First you need to jump up to the first platform on crates, then run to the broken pipes, jump on the first on,
run to the balcony on the right, then take the second pipe back to the platform, then jump onto the top of the sign (careful not to get stuck), then jump down to the next platform and
there is your datacron!

4) Datacron (Strength +4)
Map area: Jedi Temple – Mezzanine (X: -3005 Y:3030)
Description: Just access the mezzanine area using the broken giant column. Then follow the wall unclockwise till you get to Darth Sith Anev Xydes. Then jump down to the broken arch where the holocron is.

5)Datacron (Yellow Shard), X,Y: (3744, -4473). Map area: Coruscant : Worker (cursor coord)
Start : 1341 4415 (cursor coord)

Dromund Kaas (Empire only)

1) Dromund Kaas Yellow Matrix Shard X: 609 Y:1729, Map area: Top of Waterfall.
Description: You have to enter a hidden path from X: 780 Y:1700

2) After leaving the starport keep huging the left wall, you should arrive at a narrow passage through the mountains. Follow it to the end and a + stat datacron awaits.

3) In the area where the crazy droid researching sith, search the north eastern part of the compound, you should find a passage through the mountains. Don’t remember what datacron it was.

4) Southeast of the above area, there is an area with a lot of wild beasts. In the southwestern part, there is 2 pens with bosses in them and a beast handler. Near that spot is a path through the mountain that leads to another boss and a datacron

5) Before entering the tunnel leading to the camp in front of the dark temple, turn arround and follow the road. Keep an eye on the left side, there should be a datacron on a rock.

Taris (Republic)
1) Datacron (Aim +4 ) X: -1513 Y:-272 Z:-255*, Map area: Republic Resettlement Zone
Description: This one is a little tricky: (Start cords: X: -1365 Y:-195 Z:-215*). Follow the narrow path along the wall on your right passed first platform passed second platform, and jump down on the ship (the orange area), jump down on the pipe on the other side. Run to the end of this one and jump down on the platform underneath. Now run around with the wall on your left, until you can see the Datacron behead you to the left though at hole in the structure. Jump down. At this point just head down to the datacron.

2) Map : The Sinking City (X: 4, Y: -200)
Accessed is from Ruins of Dynamet General (X: -77, Y: -376). An emergency exit is hidden behind some crates.

3)Datacron RED GLOW Gal History entry 24(Cunning +4), X:1048 Y:-189 Z:453 . Planet Taris Map area: The Tularan Marsh Seen from Brejiks Run outpost. Republic.
Description: A bit of running and jumping to get here:P Start Loc is X:1042 Y:-190 Z:453
Jump up on the big oranage pipe behind scavanger base. Run on the brown part untill the end, here is a little tricky jump on to the thicker grey bit. Now walk off to the very end of pipe and you should see a little area where you can squzze up. Just Nudge yourself up there. Jump on to the Platform over the pipe and go around the wall’s corner to the next platform. You should now see the red glow from the datacron. Walk to the edge next to you so you almost face the water tower and jump down on the platform before you… if you look at it you will see its kind of U shaped run now, just follow all the way to datacron.  Enjoy your New Galactic history entry 24 and +4 cunning.

Taris (Empire)

1)Datacron (Cunning +4, to be verified)

Map: The Tularan Marsh (x: 1440, Y: 445)

Starting point is X: 1570, Y: 250, climb up the giant pipe to the higher level. Head left on the platforms path. Follow the wall in front of you, heading right. You should soon see the red holocron on your right. But to get it, you will have to do a big circle. Keep following the path along the wall, till you can jump down to another giant beam on your right. Rest of the journey should be obvious

Nar Shaddaar

1)Nikto Sector Position -3361/-3313 way starts -3305/-3399

2) Datacron (Presence +6)
Map : Red Light Sector (Nar Shada) X: 3520, Y: -3290 (look up on the hanging platformsfor the green datacron) Access to this one is inside the G4 quest Nar Shada Blood Sport map. I’ll have to return there to note the cords of the starting point (It’s where you can hear the well known holocron sound). You have then to climp up a box, then go up on the curtain. You can now exit the instance with a special elevator which leads to the upper part of the starting zone where the holocron is.

3)industrial sector->upper office atrium->lower office atrium->network security / 1795 / -1577 / 3108

4)Strength +6 X: 2364 Y: 3105, Map area: Shadow Town (You can see it though a gate).
Description : Starting point is X: 2395, Y: 3056, in front of a tank. Goal is to access an elevator which is on a upper platform on your left, across the street. From the tank, jump to the beam, then a small tank, than another beam. Follow the beam along the wall. Jump to the pipe and follow another pipe to cross the street.
Head back on another pipe to finally access the platform where the elevator is.

5)Datacron Green GLOW (pressece +6), X:- Y:- Z:- . Planet Nar Shaddar Map area: Redlight District. Republic. Description The entry to this one is in a totally different place its actually located in a area called Gauntlet Gang Area you go here to do the 4man quest Blood sports. When you hit Cords X:3685 Y:-1521 Z:1341 You jump on the railing then up on a container. from container you jump up some cloth and run up on it to the walkway as you are there there should be some elevator looking door and one of them you can actually use. Get to Stripwalk i think it was called and when you exit the doors you should see the green glowing Datacron infront of you pick up and enjoy thanx to Jimmy/Indoria for tips.

6)Start in Duros Slum on Nar Shaddaar (Empire) at X:1618 Y:-3176 Z:-2682 Jump on the crates to the top then on the girders to the first platform. Then on the thing which looks like a roof to the 2nd platform. You’ll find an elevator, take it. Then on your left, close to the wall, jump on the edge and follow it, you should see the Datacron from here. Small jump to pass the corner. Jump on the other girder when you are above it.And finally, the hard jump to the final girder to the Datacron. Datacron Presence +6

Tatooine

1) Datacron (Aim +6), (Map cords broken at datacron actual location, but it is in The Dune Sea)

(Start cords: X,Y: (-726,862), Map: Jundland). Follow the path up though the Transport ship Crash site (Group Area). Hug the wall to your left until you get to an overview point of The Dune Sea. You will see some broken parts next to the edge (-1083,707). Looking over the edge you will see the datacron laying on rubble halfway down the mountain. Jump down and grab it.

2+3) Two Datacrons (+X stat and +X stat) X,Y (-3200, -637) – This is by fare the most time consuming one I have found. Have you seen the Jawa balloon flying around The Dune Sea? Jup, you need to board it fly to all the way around the map until you finally are above the Sand crawler with the datacron.

Then you just jump down and grab them! You board the Jawa Balloon at (-3168,774) the roof of another sand crawler. Then you just sit back and enjoy the ride and the scenery. It takes a while. 5 minutes to be exact. Enjoy!


4) Anchorhead, veritying now (Rep only)

5) Datacron (+6 Cunning) X:-403, Y:-3910 (on a roof). Description: To get up on the roof tops you started out at X:-684, Y:3877.

6) Tatooine

1480 ; 33
-1901 ; -634 (*2)
7)Tatooine: 624, 199 (Map area: Jundland?) To get there, jump of the cliffs at: 625,349 and take a long walk through the dungeon. Should give +6 Willpower I think.

Alderaan

1) In the northern part of alderaan(first empire area) there is a dam(ENE partof the map). You should be able to see the datacron really easy in the middle of the damn, just walk arround the damn and drop down from top. Was + str i think. (suspect this is empire only)

2) Middle map of alderaan(i.e. east of the palace with the endboss). In the middle of this map is a lake, and in this lake is an island with a +10 aim datacron. To get there you need to take the broken lift going there form the mountains. The jump to get on the lift can be tricky.

3)+6 presence loc : 1537 ; -280 You need to ride a Thranta, she will fly to her lair, where you find the holocron.

Thranta loc : 1187 ; -220 Maybe imp only because all thranta are tagged imp

4)Alderaan, Map: Kaamos Territory, Map Location: 2192, 380, -2019, Strength +10 Description: Jump down the damn from the top.

Balmorra (Republic)

1)Rep side, on Balmorra, there’s a datacron in the Colicoid Queen’s nest, behind the big Colicoid Sapper. I have no idea how to reach it as it’s behind a ledge.

I managed to pass the ledge and I got to the Datacron. I entered an area called The Maintenance Tunnels, the datacron itself gives +3 endurence.

It’s located: Cursor (over it) = -410, -292 / Player (next to it) = -446, -292 (height:-43).


Balmorra (Empire)

1) Southern map, in the SW is a warehouse. In the basement is a forcefield with 2 switches. Get 2 players to use the switches at the same time and you can reach the matrix

shard datacron behind it. Matrix shard: Gorinth Canyon, Neebray Warehouse

Coords: (-500, 2038), in the basement needs 2 players,…

2) Northern Area, the one with all the bugs. Leave the imperial camp heading east, crossing that lake. You should find a path leading into the mountains.

You will find a junk trader, buy the 5k credit key item form him. Head back to the imperial camp, go north and search the bridges there for a chest. With the key you can open it.

NOTE: It might be enough if one person buys the key. If you want to buy my key, send me a tell/mail.

3)Balmorran arms factory – Power center: (190,183)

It’s under the bridge with the shuttle on it. gives +4 cunning.

4)+ 4 Stat Bonus: Bugtown

Coords: chest(448,-335), vendor with key(736,-161)

Quesh

1) +10 end (1121,775), in a cave, entrance at (1346, 790)

2) +10 pre (1300, -135), to get there find the hole in the fence on the northern side

3)Datacron (Cunning +10), (X;Y): (1317;-140). Map area: Quesh (It is located within a fenced off area, and the entrance can be found on the northern side)

4) 555,163 Strength +4  get up and follow the wall round start at 461,147 (in live)
Hoth

1)On Hoth, on the far right side of Hoth, at one point Republic players will have to go to the wreck of the Star of Coruscant. In the area “Fore Section”, at the end of the big hangar you will find a very slow elevator that lifts you up to the highest level of the room where there are lots of containers, including some moving ones hanging from the ceiling.

You gotta jump from one moving container to another in a pretty hard path (if you miss a jump you gotta start again) and the containers move VERY slowly.

The Datacron itself gives +10 Cunning. It glows orange.There is no location there, the X/Y aren’t working. I can only give my personal location: X:3144, Y:-12, Z:475. EDIT: the upper level is considered to be in the general map of Hoth, I can give the location from the lower level. It’s cursor: 3214, 475. But very high up when you enter the room.

You hear the specific datacron sound when you enter the big hangar anyway.

Belsavis

1)Found one on Belsavis, Area The Tomb. Position(-1691;-2234), +10 Aim

Description: This on is inside a volcano. To the east of the volcano you can climb up onto the edge. From there you should be able to see a small transparent walkway running to the island with the datacron. If you want to exit without teleporting/dieing, there is a teleporter on the island that leads to a cave north of the imperial camp in the SW. So activate that one before you go there. Note that you need to finish the a quest to unlock the teleporters.

Voss

1) Near Voss-KA +10 WP. Very easy to reach. When you fly back from the east of the map to Voss-ka, the fly crosses a tunnel. If you are not AFK, at the end of the tunnel you can quickly see a vry bright light that seems to be a Datachron. And it’s one !

So once landed. Step back and try to get down jumping on the cliff rocks without dying. I’m not a mario hardcore and i did it ok on 1st trial.

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