Showing posts with label guide. Show all posts
Showing posts with label guide. Show all posts

Thursday, February 21, 2013

Gree reputation requirement guide

Gree gear is highly sort after, so I thought I'd put all of the information I've found into one post so that you can figure out how many missions you need to do to get the gear you want.

Two of the armor sets, the black with red highlights and black with blue highlights, only require friend reputation, a total of 7500 to unlock Friend.

Here are all of the different ranks and the required amount of reputation to unlock each one:
Outsider = 2500
Newcomer = 5000
Friend = 7500
Hero = 10000
Champion = 15000
Legend = 30000

So to work out how much reputation you need to get to Champion, add Outsider, Newcomer, Friend and Hero together.

The weekly reputation cap is 12000 but you can squeeze in a little bit more. So if you use 44 green tokens (11880) and one purple (1440) you end up with 13320. You can min./max/ these amounts by taking off two green, throwing in a blue and then a purple to get the most out of it. Needless to say, if you have at least one purple token you can get at least 13000 reputation in a week just by using the purple token just before you hit the cap of 12000.

Green (g): 270 rep
Blue (b): 630 rep
Purple (p): 1440 rep

The amount of reputation available per day per character by only doing PvE quests, before Newcomer rank, is 1440. The amount of reputation available  per day per character  by only doing PvE quests, after Newcomer rank, is 2070. 

To unlock extra missions you will need to purchase the token off the main Gree vendor who has the weapons for 1000 credits. This token must be purchased for every character.

Thanks to a post i found in the forums, here's a breakdown of daily PvE mission rewards:
Day 1: 270 (one-time rep for introduction quest) + 1440 rep from PvE dailies = 1710 total rep.
Day 2: +1440 = 3150 total rep
Day 3: +1440 = 4590 total rep
Day 4: +1440 = 6030 total rep
Day 5: +1440 = 7470 total rep
Day 6: +1440 + 1440 from one-time newcomer quest + 630 from new daily = 10980 total rep
Day 7: +2070 rep = 13050 total rep (1050 over cap)

It has been confirmed by Bioware that the Gree vendors will remain after the event. Since you have to manually activate the tokens this means, you can't have too many tokens and it is very possible to reach Champion in the two weeks that we have in the event.

Another thing that some players haven't realized is that every time you kill the Boss in the center of PvP area, next to where you drop off the orbs, he drops a green token. I have personally picked up 10+ tokens off him over the last week. This in itself is one of the main reasons that my guild has spent so much time PvPing in the zone. Killing this droid every couple of minutes was a lot easier and more fun than doing all the missions on four different characters. World Bosses in the zone drop mutiple tokens too. Only players in the first few groups of an operation group actually get to loot the token. It is quite easy to kill these world Bosses with 8 or 16 players. With all the extra tokens acquired by world Bosses, area elites and the operation to kill Xendanalyst II drops mutiple tokens on both story and hard modes.

Hope this helps you get the gear you want. a big thanks to the reddit community for help on this.

Monday, November 5, 2012

Video Guide to Voiced Emotes on the PTS

I have put together this video guide showing off all the voiced slash commands (like /cheer, /chuckle, etc) that are on the public test server and coming to live in patch 1.5.
It's not complete yet - at this stage there are a lot of the voiced commands that have filler sound files. A note that pops up telling you what the sound is and a note that "actor to improvise". So before all of these slash commands are put on the live server there will be more new sound files to come!










the /commands are:
/apologize
/Bye
/cheer
/chuckle
/congrats
/Farewell
/followme
/giggle
/Goodbye
/goodjob
/Hello
/Hi
 /Introduce
/kiss
/laugh
/no
/nod
/sorry
/thanks
/woot
/yes

Enjoy the video ...


submit to reddit

Wednesday, October 24, 2012

Cartel Market Tour

Patch 1.5 introduces Free to Play for Star Wars The Old Republic and a big part of the Free to Play system is the Cartel Market. When you first log into the game after patch 1.5 hits the servers, you will get this welcome message:
Although the game will be Free to Play there will be lots of features and benefits that only the paid subscribers will get and these will be flaunted to the Free to Play players, enticing them to join the fold. The features include unlimited access to warzones, operations and flashpoints, as well as unlimited access to end game purple gear.
Free to Play players will use the Cartel Market to pay for weekly passes to things like flashpoints or operations. Subscriber players earn 500 Cartel Coins per month, just for being a subscriber and they can then use these credits in the Cartel Market to purchase all sorts of neat upgrades and trinkets. 

Bioware use the 'Featured' and 'Newly Added' tabs in the Cartel Market to make players aware of the latest and greatest items available.
Most players on the test server seem to be purchasing the Packs. You can purchase either a Crime Lords Cartel Pack or a Black Market Cartel Pack. In the two screenshots below I have joined two screenshots together in each in order to show you the full list of what is in each Pack.



The Black Market Pack is the cheaper of the two. The prices are listed near the bottom right.



After you purchase your Cartel Items you need to Claim them so that they will then appear in your inventory. You can purchase things in the Cartel Market using on character and then logout and log back in with a different character, and claim the items with that different character. Your Cartel Coin value is shared across all your characters on your account. You can only claim your Cartel Market purchases for one character although you can change what character is using them. On the test server they are bound to a character for five days and then they can be changed to another character. Bioware have already stated that this binding is prevent the use of the Cartel Market for quick credit transfers, but the five day time frame on the test server is not set in stone yet.


When you open your Crime Lord Pack an animation appears ingame to assure that all the players around you see you have new goodies! I was able to purchase three Crime Lord Packs and this is what I got from them:







The first pack gave me a Probe Droid pet and a metallic purple mount, along with a minor social boost and some crafting mats.


The second pack provided two new mounts, both different, a space mission experience boost and some crafting mats.


The mounts are all multi-speed mounts, meaning that you can use them with speeder piloting rank 1, through to rank 3, and the mount scales with your skill level.


The third pack I opened gave me an Imperial banner and an orange torso item. This orange torso item is an invisible top that acts the same way as any other armor/chest piece does, but allows the player to be bare-chested if they are male. When equipped on a female character, the default bra is still visible.


The Black Market Pack provided me with one less purple item and one less crafting mat, compared with the Crime Lord Cartel Pack.


I received a relic item in the Black Market Pack that is a level 50 equipped healing trinket. In the screenshot below you can see the trinket in action.


The Force Apparition appears to heal you. This happened in the first 10 seconds of combat whenever the 2 minute cooldown was up. So although the stats look cool on this relic, I am really not too sure how useful it will be.
If you're not into the random-rolled packs, the COSMETIC tab has a variety of mounts and pets available.
The UNLOCKS tab is where most Free to Play players will get the things they need to experience more parts of the game. If you see an exclamation mark next to Buy Now, it means that your account already has that item unlocked, and you shouldn't waste your Cartel Coins on it. UNLOCKS like Section X and bank Tabs are provided with subscriptions. The UNLOCKS tab also provides the ability to unlock specific species without having to level to level 50 first. Certain UNLOCKS are applied account-wide (across all your characters).
There are five tabs of armor and weapons. At this stage there is only one melee weapon - a Gammorean guard axe. There's also only one variation of a color crystal listed - orange/yellow. There are a full range of armor looks available for your character and this includes unique Sith looks for Republic players and unique Republic looks for Sith players. All the armor, from what I can tell, is simply recolored items for equipment that is already in the game - nothing brand new. The armor levels range from level 15 to level 43. So there is no end game armor there, it's all strictly cosmetic and not game-breaking. All the armor is adaptive, allowing any player to equip any look they choose, so long as they meet the minimum level requirement.
In CONSUMABLES you'll find a variety of XP boosts, valor boosts, and other consumable items which will speed up levelling. These items are valuable for both Free to Play players and subscribers.

I'm not too sure if I like so many items being strictly random access via the Cartel Packs. I guess we're all going to end up with 5 or 6 mounts we never use, or we'll be able to sell the items on the Galactic Trade Market for inagme credits. I didn't experience any duplicate items in all the packs I bought, but I'm sure that it will happen for some unlucky players unless Bioware have the randomness well planned.

Some items, especially the XP boosts, are a bit expensive for subscribers who already pay a monthly fee. For a full paying subscriber I would expect to be able to get the necessary XP boosts automatically without having to spend extra money. The Cartel Market has potential, I just hope that Bioware don't get greedy to the extent where subscriber players are needing to buy boosts on top of their monthly subscription, just to fully enjoy the game.

submit to reddit

Wednesday, August 15, 2012

The Grand Acquisitions Race World Event walkthrough

Guides are popping up all over the place so I thought I would send you some links!


 First off lets look at darthhater's guide: here.   The Darthhater guide at this time is Sith focused but..Please note that this guide will be continually updated as more information emerges and becomes ready for publication. Images will be added as they are available. If you see something we missed, feel free to chime in and add your thoughts in the comments section. If we use something you mention, we'll give you credit in the post.




Next up IWipe posted this in the forums: here 

Hey everyone, with all the buzz and hints from Bioware, I am sure alot of you are aware that there is a world event going on right now. If you are just jumping into it, you might find the whole event a bit overwhelming. I stayed up a bit late to do the world event and have a walkthrough here for those just starting or those stuck on some particular quests.

Lets answer some important questions first!

Where?
Just head to Nar Shadda (don't need to go to the fleet), take speeder from spaceport to Lower Promenade, find that big fat gold hutt statue and the quest giver (it is an object you have to click) is right there.

When?

The world event started on 3AM EST or Midnight PST on August 14.

What level do I need to be to participate?

If you can defeat mobs in Nar Shaddaa, then you are high enough to do this world event. if you are a bit low, then consider grouping up with some people!

How do I get item X?

Getting each item involves a quest. There are 6 quests you can complete right now and 3 that are unavailable at the moment.

Empire


Republic

What is this thingie I got in the mail?

That is a side quest that give you 40 Tokens of Enrichment upon completion.

The writeup for Empire version - A questionable motive - is up right now and Republic's Dubious motive

Where can i spend those Tokens of Enrichment?

http://dulfy.net/2012/08/13/swtor-li...erage/#rewards

Basically, 6 rilfes (some sniper, some blaster), a 90% mount, a sandpeople outfit (you can see the screenshots inside), a pet

A big thanks to Iwipe for all the links as we get more info we will pass it on!


Thursday, July 26, 2012

Full List of Companion Gifts

Have you discovered how hard it is to search the GTN for specific companion gifts? This list will help you find what you are looking for! dont knoow what you need? Check out our gift guides for each companion here.




Courting:
Grade 1 - Gold Necklace X X
Grade 2 - Hutt Affection Token X X
Grade 3 - Authentic Tionese Cuisine Coin of Good Fortune X
Grade 4 - Formal Clothing Tashelin Serenading Droid X
Grade 5 - Personalized Holoportrait Zeltron Personal Aroma Set Gree Temporary Mind-Link Device


Cultural Artifacts:Grade 1 - Polished Meteorite X X
Grade 2 - Dubrillion Lizard Egg Hutt Feast Ingredients X
Grade 3 - Primitive Staff X X
Grade 4 - Hutt Banner Alderaanian Noble Heirloom Writings of the First Mystics
Grade 5 - Carved Runestone Signet Ring of Ancient Tion Memoir of the Unification Wars


Imperial Memorabilia:Grade 1 - Imperial History holo X X
Grade 2 - Imperial Battalion Flag Declaration of the Emperor's Will X
Grade 3 - Imperial Military Records Imperial Service Medal Moff's Signet Ring
Grade 4 - Philosophy of the Sith Code Imperial General's Dog Tags Decorative Sith Blade
Grade 5 - Sith Opera Collection Banned Imperial History Document Account of the Discovery of Korriban



Luxury:Grade 1 - Small Gemstone X Killik Silk Linens
Grade 2 - Polished Carapace X X
Grade 3 - Intricate Holosculpture Pre-Republic Platinum Coin X
Grade 4 - Tarul Wine Exquisite Cooking Spices Tionese Hovering Ornament
Grade 5 - Handheld Orrery First Edition Galatic Encyclopedia Intricate Corellian Speeder Model


Military Gear:Grade 1 - Survival Gear X X
Grade 2 - Complete Camping Set Improvised Demolitions Toolkit X
Grade 3 - Homing Device Personalized Thermosuit X
Grade 4 - Armor Maintenance Kit Encrypted Transmitter Multi-Spectrum Target Analyzer
Grade 5 - Premium Field Rations Gourmet Ration Pack Omni-Vision Battlefield Relay


Republic Memorabilia:Grade 1 - Republic History Holo Memento of the Battle of Alderaan X
Grade 2 - Republic Planetary Flag Official Draft of the Treaty of Coruscant List of the Republic's Fallen
Grade 3 - Republic Military Records Republic Service Medal X
Grade 4 - Replica of the Galactic Constitution Republic War Hero's Dog Tags Tyhon Explorer's Writings
Grade 5 - Canister of Coruscanti Soil Republic Senatorial Oath Holorecord of the Republic Founding


Technology:Grade 1 - Holoviewer Czerka Universal Translator Unlimited Access Security Breaker
Grade 2 - Hutt Data Library Miniature Chemical Disassembler Auto-Updating Astrogation Chart
Grade 3 - Droid Diagnostic Kit Kal-Reyon Experimental Implant X
Grade 4 - Expert Slicer's Spike VergeCorps Destablized Power Matrix Ancient Droid Memory Core
Grade 5 - Pinpoint Welding Torch Aratech Reconstruction Toolkit Vial of Gree Nanite Paste


Trophy:Grade 1 - Vrblther Skull Assassin Droid Hand Kilik Hive Queen's Mandible
Grade 2 - Sleen Tail Pantran Whitefang Hide X
Grade 3 - Nexu Claw Sterilized Rakghoul Claw Perfect Krayt Dragon Pearl
Grade 4 - Humanoid Skull Greater Cthon Brain Sith Lord's Mask
Grade 5 - Wraid Plate Galactic Crime Lord's ID Card Splinter of a Rakata Stronghold


Underworld Good:Grade 1 - Underwolrd Rumor Sheet Hutt Space Preemptive Criminal Pardon X
Grade 2 - Hutt Hit List X Experimental SIS Listening Device
Grade 3 - Military Contraband Quesh Venom Sample Honorary Hutt Cartel Membership
Grade 4 - Incriminating Evidence Tionese Privateer Contract Droid Override Device
Grade 5 - Fake Identity Documents Assassin Droid Target History Drayen Hyperspace Smuggling Routes


Weapon:Grade 1 - Ammunition Belt X X
Grade 2 - Padded Weapon Case Military Scope Set X
Grade 3 - Concealable Vibroknife BlasTech Ultralight Trigger X
Grade 4 - Personal Armory Locker Star Core Overloaded Power Cell Emergency Blaster Detonator
Grade 5 - High-Resolution Combat Recorder Energy Blade Bayonet Unique Rakata Grenade


A big thanks to Dakotahorn for starting this list!

If you have any of the missing gift names please post them below so I can update the list. Be sure to give the Rank, Color, Full Name and Category.
submit to reddit

Wednesday, July 18, 2012

C2-N2 and 2V-R8 Companion Guide

2V-R8 or C2-N2 join you when you first get your ship at around level 16. Imperial players get joined by the extremely obedient and loyal 2V-R8 and Republic players get joined by the pompous, pain in the ass C2-N2. Although both of them can be annoying at times, C2-N2 makes C3-P0 seem like an ideal companion. Bioware need to include an off switch on these droids because now that I've been playing with them for 6 months, it's getting to the stage where if C2-N2 implies that I am fat one more time, I'm going to feed him my lightsaber!


>With the introduction of legacy perks, Bioware have given you the ability to purchase equipment for your ship droid that increases their crafting or gathering abilities. To purchase the equipment you'll need to have the legacy perk that gives you a repair/vendor droid on your ship. For 100K each you can purchase the following abilities for your ship droid:




Engineering Droid Sensor: +5 Scavenging Efficiency, +5 Cybertech Critical
Exploration Droid Sensor: +5 Archaeology Efficiency, +5 Synthweaving Critical
Hunter Droid Sensor: +10 Investigation Efficiency, +2 Armstech Critical
Medical Droid Sensor: +10 Biochem Efficiency, +2 Diplomacy Critical
Scout Droid Sensor: +10 Artifice Efficiency, +2 Treasure Hunting Critical
Security Droid Sensor: +10 Armormech Efficiency, +2 Underworld Trading Critical







These abilities come attached on an head slot pieces of armor, allowing you to equip several bonuses on any one droid but not at the same time.



These bonuses are not as valuable if your droid affection level is too low. Below you will find a table listing all their favorite gifts. Using these gifts are the only way to increase affection with your droid.

Gift Preferences for 2V-R8

Love
Cultural Artefact
Favorite
Technology
Like
Imperial Memorabilia
Luxury
Indifferent
Weapon
Military Gear
Courting
Republic Memorabilia
Trophy
Underworld Goods


Gift Preferences for C2-N2

Love
Cultural Artefact
Favorite
Technology
Like
Republic Memorabilia
Luxury
Indifferent
Weapon
Military Gear
Courting
Imperial Memorabilia
Trophy
Underworld Goods

submit to reddit

Tuesday, July 17, 2012

The Many Looks of Elara Dorne

Complete Guide to Elara Dorne Customizations

Elara Dorne is the second companion to join Havoc Squad in your Trooper story line. If you're playing a male Trooper, she is your only romance option. In this guide I'll show you all the available looks for Elara, even though some of them, in my opinion, don't suite her personality and accent.

I have included large high res shots of each look in their slave girl bikini outfit and I've also included a high res close up of the face for each custom look. I also include the rakghoul customization which I received during the ingame special event last month. Although this is no longer available ingame, it was purchased in a random drop bag, available from the Jawa vendor on Tatooine.

You seem to get a better look at her when you're on your ship. The textures seem to be higher quality when she's stationed in the med bay compared to what she looks like when she's running around behind you.


When you meet Elara she is a proper spoken blonde with a British accent. Her character defected from the Empire and joins you early on in the story. Although you can change her appearance you can't changer her personality. At first she might seem cold, but if you're the right type of guy, she'll warm up to you quickly. She actually reminded me of my own wife in her personality and work ethic, not to mention the default looks. I've always been fond of blondes so I personally stuck with the default look.





I took Elara out to sunny Tatooine for her bikini shoot and like Carrie Fisher, she seemed to enjoy the activity.


The cntre two images int he collection of images above are the default looks for Elara. Unfortunately, apart from cut scenes, she has a helmet equipped, so the majority of your time you won't be able tot ell the difference between her and your other companions, no matter what customization you have enabled. To get around the lack of 'hide head slot' on companions you can get heavy armor headbands for Jedi Knights and re-equip them with the appropriate mods for a medic Trooper. This will allow you to see her face and have a helmet equipped.


Careful when purchasing your medium armor head slot as your companion doesn't have any specific class so any armor pieces that require specific classes like Jedi or Trooper, will not work on companions.


Customizations 1, 2, 3, 4, 5 and 6 are available from vendors on Balmora and Ilum.


The Balmora vendor, Guunta, is hard to miss as he can be found at the entrance to the main base in bug town.

Sargent Kdam is in the main base on Ilum.



Customization 8 is available on Ilum at the Ilum Orbital Station from the Security key reward vendor.



Captain Kneely is in the center-left of the Orbital station and is only available to players who have attached a security key to their account.

To find out more about Elara Dorne, including gift preferences, check out the Trooper Companion Guide page.



Don't forget to check out similar posts:

Our full list of companions and gifts
The Many Looks of Elara Dorne
The Many Looks of Kira Carsen
The Many Looks of Vette
The Many Looks of Mako
The Many Looks of Risha
The Many Looks of Nadia Grell

For information on customization options for other companions check out the other 'Many Looks of ... ' posts on SWTORFace.






submit to reddit

Saturday, June 23, 2012

Companion Page Revamp now on line!

I know I know it's about time right?


I finished the last one Jedi Knight last night and I love the way it all turned out. Our companion pages get thousands of hits a day and optimizing them has been a big job. I am still working on "the looks of" for all our lady companions and hope a new one this week.

check out our Many looks of guides here:


The Many Looks of Vette
The Many Looks of Mako
The Many Looks of Risha
The Many Looks of Kira Carsen
The Many Looks of Nadia Grell


submit to reddit

Monday, June 4, 2012

SWTOR Datacron guide: Dromund Kaas





What follows are facts about the datacrons to be found on Dromund Kaas. These datacrons, available to Sith Empire only faction players, can be found above a walkway, gaurded by a boss, on top of a mountain and past a few elites. All in all there are five datacrons to be found on Dromund Kaas.

Galactic History 18: The Hutt Cataclysms 

Stat/Reward: Strength +2
Waypoint: X: 855, Y: 643
Tips: This datacron is located in a hangar, the southern end of Dromund Kaas spaceport. Take the lift to ‘Docking Bay D-61’ and from there you have to go up a ramp to the walkway above and look for steel bars along the wall that you can jump on, which will lead you to the datacron.




Codec description: This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:


Datacron guide: Dromund Kaas



What follows are facts about the datacrons to be found on Dromund Kaas. These datacrons, available to Sith Empire only faction players, can be found above a walkway, gaurded by a boss, on top of a mountain and past a few elites. All in all there are five datacrons to be found on Dromund Kaas.

Galactic History 18: The Hutt Cataclysms 

Stat/Reward: Strength +2
Waypoint: X: 855, Y: 643
Tips: This datacron is located in a hangar, the southern end of Dromund Kaas spaceport. Take the lift to ‘Docking Bay D-61’ and from there you have to go up a ramp to the walkway above and look for steel bars along the wall that you can jump on, which will lead you to the datacron.




Codec description: This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:



Since its victories against the forces of the Tion Cluster, the Hutt Empire had continued to expand its influence. It now controlled dozens of systems, and the Hutt criminal enterprises extended even into Republic space.

But the greed of the Hutts was insatiable, and their long life spans meant grudges could be carried for centuries. Rivalries became open hostilities, until their entire empire was embroiled in the "Hutt Cataclysms," a series of conflicts that saw devastating weapons unleashed on Hutt-controlled worlds.

When the cataclysms ended, the Hutt homeworld of Varl and hundreds of Hutt colonies had been rendered lifeless. Seeking a new homeworld, the Hutts began relocating to the planet Evocar, slowly buying parcels of land from the Evocii people. Eventually, the Hutts owned the entire planet, which would later be called Nal Hutta--or more often, simply "Hutta," the "Glorious Jewel."

Galactic History 19: The Pius Dea Crusades

Stat/Reward: Presence +2
Waypoint: X: 581, Y: 798
Tips: The moment you exit Dromund Kaas Spaceport you will be able to go up a path to the left. Look for pink ‘glowing’ mushrooms and you’ll find an entrance/path between the rocks. This path takes you up a hill, which leads to datacron. There is a Gundark Lifetaker boss guarding the datacron, which most players seem to have no problems with when using their companion.




Codec description: This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:

The Republic had been established on principles of free speech and tolerance for all sentient beings. Unfortunately, these principles also allowed the growth of fringe groups. During the term of Supreme Chancellor Pers'lya, a fanatical pro-human religious sect calling itself "Pius Dea" emerged.

Many dismissed Pius Dea as just another cult, but the group's intentions were much more sinister. Through political maneuvering, the members conspired to have Chancellor Pers'lya impeached and their own man, Senator Contispex, put in his place. Through Supreme Chancellor Contispex, Pius Dea exploited tensions within the Hutt Empire after the Hutt Cataclysms. Eventually Contispex sanctioned an invasion of Hutt Space, beginning the Pius Dea Crusades.

Over the next thousand years, Contispex's descendants--biological and ideological--would inherit his position, continuing to wage war against various alien factions until growing unrest brought Pius Dea's rule to an end. A new Chancellor was elected, free of Pius Dea's influence, and the Pius Dea "Supreme Temple" was destroyed... but the tensions created between the Core Worlds and the Outer Rim persisted for centuries to come.

Galactic History 20: Chancellor Blotus

Stat/Reward: Cunning +2
Waypoint: X: -1222, Y: 214
Tips: This datacron is located in the ‘Dark Temple Approach’ - the heroic 4 quest area. To get to it you will need to go around the mountain and climb on top of it, then jump down over a few rocks to get it.








Codec description: This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:

After the Pius Dea Crusades, the Republic stagnated, forced to rebuild alliances Pius Dea had damaged. However, during the Rianitus Period, the Republic began to enjoy prosperity again under a new Supreme Chancellor, Blotus the Hutt.

Blotus had been the administrator of a network of mining worlds that split from the remnants of the former Hutt Empire. He and his worlds applied for Republic membership, and although tensions between Hutts and the Republic remained, Blotus proved both competent and popular in the Galactic Senate. He was eventually elected Supreme Chancellor by an overwhelming majority, and his position was solidified when his tax breaks for independent traders brought Coruscant into an economic boom and improved trade throughout the Core Worlds.

Blotus served a 275-year term and died peacefully in his sleep at the age of 912. His rule would be remembered with affection for centuries; even today, his favorite chair in the Senate tower's lounge is traditionally left empty.

Galactic History 21: The Birth of the Mandalorians

Stat/Reward: Yellow Matrix Shard
Waypoint: X: -193, Y: 1663
Tips: This one is not hard to get to, but you have to get past a few elites.







Codec description: This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:

The culture of the gray-skinned Taung species had always been defined by conflict, even before their days battling the Battalions of Zhell on Coruscant. For millennia, striking out from the world they called Mandalore, the Taung explored and conquered new worlds, seeking new opponents to test themselves against.

Over time their philosophy of battle grew and changed, and a new cadre of elite warriors emerged. Known as the Mandalorian Crusaders, these warriors were honed by years of battle and guided by a strict code of honor. Wild stories began to spread throughout the Outer Rim of soldiers who could disappear into forests, face terrifying beasts without a trace of fear or even capture an entire planet in a day.

These tales were the first time the name "Mandalorian" became widely known. Although the Taung themselves went into decline and eventually disappeared, they left behind followers trained as they were. Ever after, the Mandalorians were a people to be respected, and feared.

Galactic History 22: The Second Great Schism 

Stat/Reward: Endurance +2
Waypoint: X:-790, Y: 1449
Tips: This one is not hard to get to, but you have to get past a few elites.





Codec description: This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:

The Jedi Order had already faced one great schism in its history, against the fallen Xendor and his Legions of Lettow. Although Xendor had been gone for centuries, there were uneasy stirrings in the ranks. A group of Jedi had learned to use the Force to shape living beings, twisting them into horrific monsters.

These Dark Jedi were swiftly exiled, but they retaliated by raising an army of their monstrous creations and unleashing them against the rest of the order. The Jedi fought back, finally driving the Dark Jedi to a last stand on the planet Corbos.

Victory would not have been certain even then, but the Dark Jedi had begun to turn against one another. Without a united front, they were overwhelmed and scattered. Although the Jedi cheered their victory, it was later discovered that many of the Dark Jedi had fled Corbos, leaving no trail for anyone to follow.




submit to reddit