Showing posts with label bonus. Show all posts
Showing posts with label bonus. Show all posts

Tuesday, May 1, 2012

Bonus XP and maxing out companion affection with gifts

This post is a bit of an update on what I'm doing in SWTOR at the moment, including information on using bonus XP and low level gifts to boost up a new companions affection quickly.

With the server transfers opening up last week I finally managed to get two of my other characters over to my main server. The characters I have right now are:
Level 50 Miraluka Jedi Consular Shadow who is blind and cannot be seen
Level 50 Jedi Guardian who looks just like me, or a fitter version of me
Level 40 Smuggler gun-slinger with a cyborg eye-patch for the win
Level 20 Miraluka Sith Warrior, and I'm sick of people asking me where I got my helmet from that looks like glasses
Level 22 Trooper Comando, and why does anybody like to heal? I am finding this character almost painful
... and a couple of level 1s.

They are all on the same server (now). What I'm planning on doing is having one of each style spec. So my Jedi Knight is a Guardian and my Sith Warrior is a Marauder. My Jedi Consular is Shadow and my Sith Inquisitor will be a Sorcerer. That's the plan. So in the end I will have played every style of advanced class.

PvP vs PvE

Pre-patch 1.2 I leveled my Shadow up to 50 mainly through PvP. But post-1.2 I'm finding the going is a bit slow. I am having a blast on my Sith Warrior and it's real fun to PvP with but the PvP rewards have been nerfed to the extent that it's a lot faster to PvE level, especially if you're stacking your bonus XP like I am.

Stacking bonus XP

What I mean by stacking bonus XP is that I'll let a character sit and max out their bonus XP for a few days whilst I play with another character. With five characters on the go it's really easy to spend 100% of your game time leveling with bonus XP. PvP is way slower than this.

Note to self: remove the Ratghoul customization if you plan on making out with your companion


Maxing affection with new companions

The other thing I'm doing with all my alts is maxing out affection with a companion as soon as I get them. Using the Companion Items Vendor on my fleet station, I start by purchasing 50 or 60 level 1 gifts which that particular companion loves. (Check what they like in our Companion Lists) These cost 200 each. I pop that gift in the number 1 spot and turn on a repeating macro on my G19 keyboard, so that every four seconds a gift is presented to the companion. So in four minutes they get 60 gifts they like. As soon as they reach around 3000 affection they stop liking the level 1 gifts and then require the level 2s. Another 40 or so level 2s will take your companion to just over 5000 affection.

What I found after leveling 3 level 50s (2 in live and 1 on beta) is that at the end of all your mission lines, most companions are sitting on 4000 - 5000 affection. By starting them off with the cheap gifts from the vendor and getting them to the 5000 mark before you even start using them on missions, means that at the end when you do reach level 50 they will be maxed or close to it.

Every companion costs about 60-70 000 to get started in this way. So this is impractical for a new player. But anybody who has got level 50 alts knows how easy it is to make 60-70K. To try and bump them up once they have reached 6-7000 affection with gifts ends up costing a lot more because the higher level gifts cost more. Best case scenario, if you're getting your gifts through missions, you're looking at 2-2.5K each. After you have topped up your companion to about 5000 affection, then take them to the cantina or ship and start their missions. You will see your affection go up approximately an extra 1000 just from the first group of missions.


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Monday, April 2, 2012

SWTOR Legacy Companion Unlocks in patch 1.2

Bioware is giving us a real reason to get in the good books with our companions. As of patch 1.2 increasing your companions' affection to 10 000 unlocks a unique enhancement for that specific class of companion. There are a total of five different companion classes and they are healer, melee damage, ranged damage, melee tank and ranged tank. Also, every single companion you cap affection with grants you 10 bonus Presence with all your characters under your Legacy name. So theoretically you can eventually have a default 400 bonus Presence on all your characters, if you play all eight classes and max out affection with all the (40) companions.


Somehow I think people are going to be spending a lot more time chasing companion gifts!


After doing some testing I discovered that the bonus I unlocked by maxing out Kira's affection on my Jedi Knight was applied to every other character I created, on both Republic and Sith sides. For Kira it was a bonus to surge and although it applies to all characters, the bonus surge can only be unlocked once. The Presence, on the other hand, can be unlocked on every companion and every class.

In the notes about what is unlocked is says "You may only receive this bonus for one healer/melee tank (etc) companion". It took me a bit of research to figure out that what this means is that if you unlock a healer companion on your Jedi Knight, you get the bonus for all the characters you create. It is not stacked or re-applied when you unlock another healer companion though on a separate character.



Here you can see the bonus surge applied to a naked level one Trooper. It is clearly not present in patch 1.1. Interestingly, base DPS with no weapon equipped seems to be higher in 1.1.

So, let's look at the bonuses that you get with each class of companion.


Achieving maximum affection with a healer grants you a bonus to the total healing you receive, increases your heroic moment by 12 seconds and reduces the cooldown by 1 minute. (Also grants 10 bonus Presence to all characters)


Surge rating goes up. Heroic moment goes up by 12 seconds and cooldown goes down by 1 minute.


Critical Hit Chance gets a boost for ranged damage companions as well as the usual increase of heroic moment by 12 seconds and reduction of cooldown by 1 minute.


With the melee tank companions you get a bonus to your accuracy (plus the usual).


With ranged tank it's the usual plus a Max Health bonus.

Here's a summary:


Campion class
Bonus*
Heroic Moment*
Cooldown*
Presence
Healer
Healing Received

Increased by 12 seconds
Reduced by 1 minute
+10 bonus
Melee Damage
Surge rating
Ranged Damage
Critical Hit Chance
Melee Tank
Accuracy
Ranged Tank
Max Health

* Is only unlocked once

All this means that getting on your companions' good sides is even more important than ever. To review the gift preferences of companions, check out our information pages.

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Saturday, December 31, 2011

Bonus Series Missions tips

What a lot of people don't realize as they're advancing through the levels is that some planets offer a bonus series of missions. At Alderaan for instance, there are a level 40 series of missions that provide some sweet epic loot upon completion. Hoth has a series of missions that are unlocked at around level 47 and Belsavis has a level 50 bonus series mission line that gives you daily commendations. Although some of these missions to go back to the planet are based on your fleet space station, the Hoth one for instance, is only found by travelling back back to the planet once you've reached level 46/7. If someone hadn't told me about the Alderaan and Hoth bonus missions, I would have never known they were there!


What these bonus missions did was to put me ahead of the base level required on the advanced planets. for
example, although Corellia is a level 47-50 planet, I was actually level 49 by the time I got there. I am now level 50 and still have a tonne of missions to complete, which all provide commendations and much needed credits. As all these missions are green to me, they are very easy to complete. I under a week, I've got my 110 speed speeder and I'm well on my way to decking out all my companions. I've also got all my crafting skills maxed and able to craft a number of epic items. My experience on Beta was very different; I had no credits at level 50 and my gear was no where near as good as it is this time and things were a lot harder.

I strongly advise that you take the time to do the Alderaan bonus missions at level 40 and Hoth at level 47.