Tuesday, August 23, 2011

Google+ your SWTOR friends!

Jasdemi from the swtor forums started a thread about starting a Google+ circle and, well ... it went nuts fast! If you don't have Google+ click this link for an invite and come join us! OK, who is starting the hangout?



Saturday, August 20, 2011

SWTOR FACE: Ready set hutt ... hutt ... hutt! Video

SWTOR FACE: Ready set hutt ... hutt ... hutt!: The idea of science fiction football has been around for years and I must say i am very excited about this arena style football game in Star Wars The Old Republic... Read on


Ready set hutt ... hutt ... hutt!

The idea of science fiction football has been around for years and I must say i am very excited about this arena style football game in Star Wars The Old Republic and it's not just Sith vs Republic, it's Sith vs Sith or Republic vs Republic. The Hutts really don't care who kills who. Imagine going to a football match where they gave all the jocks lightsabers and said get the football to the end of the field, any way possible!



"A new event has captured the hearts and minds of the citizens on the Smuggler’s Moon of Nar Shaddaa. Known as “Huttball,” two teams clash for the amusement of the masses and to win favor with the famed Giradda the Hutt in this new video that highlights just one of the Player-vs-Player (PvP) Warzones in Star Wars™: The Old Republic™!"


Check out the Video Now!




Thursday, August 18, 2011

Eternity Vault Live Operation Video

This is the swtor part of the gamescom 2011 press conference from EA showing the 8 Player operation Eternity Vault. If you have ever played end game content in any MMO this will give you a good idea what your in for in SWTOR. Eternity Vault is a level 50 operation (Raid for the WoW players) and my got it looks good! Its nice to see the first boss is not a walk in the park as you will see in the video. Thanks to TOROZ for the heads up!


Sith suck balls and want to do your mom ... did we really want to hear it anyway?!

You know I understand why BioWare made the decision to separate global chat channels between factions. If you haven't heard, Georg Zoeller has clarified on the official forums that global chat will be separate between Sith and Republic: Read on


Sith suck balls and want to do your mom ... did we really want to hear it anyway?!

You know I understand why BioWare made the decision to separate global chat channels between factions. If you haven't heard, Georg Zoeller has clarified on the official forums that global chat will be separate between Sith and Republic but normal local chat will be able to be viewed by everybody and understood. By understood, in case you haven't played WoW before, Horde and Alliance and see each other saying stuff, but the text is scrambled. In a lot of other MMOs opposite factions do not get global or server wide communications. If they weren't separated we might see something like this:


From Georg Zoeller: “Guys, Let's back up for a minute and clarify what's going on here. Nothing has changed since San Diego Comic Con. As discussed at SDCC, the decision was made to separate the general chat channels by faction. However, this decision ONLY affects the planet-wide chat channels such as "General Chat." If you're standing next to another player (local chat), you can talk to them regardless of what faction you're part of. The only thing we removed, as already mentioned at Comic-Con, was the ability to communicate with the opposing faction across the entirety of a planet to avoid the issues (like griefing, abuse, and other factors which led to a very unpleasant experience) which we saw way too often in testing. We discussed the option of hiding the global chat and defaulting it off, but ultimately the ratio of negative incidents was too high to justify that. The reasoning here is simple: We really didn’t want to create a game option that essentially says "[x] Give me an 80% chance of having an infuriating and annoying chat experience," and putting the onus on the user ("you can just /ignore them") is not our idea of a quality game experience.Removing planet-wide cross-faction chat radically reduces the amount of reach a misbehaving player has before account action can be taken. We’ll likely add the ability to filter local cross faction chat as well. Hopefully that clears it up a bit.”

SWTOR FACE Class information


If your looking at playing Star Wars the Old Republic head on over to SWTOR Face to check out all the class information! What will you play? I'm still thinking of going Jedi Knight... but we will see!


I have just finished our class info pages  for all the classes in SWTOR. I will add information about all of the classes to this section as information is released.


If you know of any class specific blogs we are not listing please let us know and I'll add it to our class page
the pages cover all basic information on the class its companions and its ship with video's on the class and ship walk through's. Feel free to leave a comment or extra information in the class comments section.


Read on

SWTOR Full Class Information Online

I have just finished our class info pages  for all the classes in SWTOR. I will add information about all of the classes to this section as information is released.

If you know of any class specific blogs we are not listing please let us know and I'll add it to our class page
the pages cover all basic information on the class its companions and its ship with video's on the class and ship walk through's. Feel free to leave a comment or extra information in the class comments section.


Read on

SWTOR Class:Sith Inquisitor

Please go to our New Sith Inquisitor Page for the latest Information!  
SINISTER, DECEPTIVE, PRODIGY OF FORCE POWER

The history of the Sith Empire is fraught with scheming politics and dark secrets—the lifeblood of the Sith Inquisitor. Treachery hides around every corner in the Empire’s dark corridors, and survival depends on an individual’s natural cunning and the will to manipulate and defeat their enemies and allies alike. The Inquisitor experiments with forbidden powers to not only survive in this cutthroat environment, but to excel and seize authority.

Regardless of potential, few acolytes succeed in facing the rigorous trials to become Sith Inquisitors. Only the most determined acolytes attain such an achievement, but these Sith are often the ones to watch. Due to their manipulative genius, Inquisitors are skilled at exploiting both their enemies and their allies to further their own personal agendas. Channeling this Force energy, Inquisitors are capable of draining the life from their enemies and using it to feed themselves and their allies.

Though their skills are varied and many, Sith Inquisitors are most feared for their ability to channel the energy of the Force, making them a spectacle to behold on the battlefield. Seething sparks of lightning explode from the Inquisitors’ fingertips and wrap their enemies in tendrils of pure Force energy. Because Inquisitors can twist the Force into lightning to stun, subdue, or destroy their foes, it has become their signature. Those who have experienced the sensation of the Inquisitor’s Force Lightning and survived forever recoil from the crackling sound of electricity.

Read on

SWTOR Class: Imperial Agent

Please go to our New Imperial Agent Page for the latest Information!  
ASSASSIN, SABOTEUR, THE EMPIRE’S SECRET WEAPON


The Empire dominates scores of star systems across the galaxy, but not through the power of the dark side alone. Behind the scenes, the cunning Agents of Imperial Intelligence track down and eliminate the Empire’s enemies—from intractable Republic senators to traitorous Imperial Moffs to bloodthirsty rebels with Republic ties. Imperial Agents must master the arts of infiltration, seduction, and assassination to advance the Empire’s causes; they face the opposition of a terrified galaxy and the capriciousness of their own Sith overlords.

Imperial Intelligence cultivates a notoriously vast and efficient network of informants, enabling the Agent to navigate the galaxy’s political landscape with effortless suave. Naturally, the Agent’s allegiance to the Empire is without question, but great latitude exists for those so closely attuned to the Empire’s secret agendas—Agents often harbor their own mysterious motivations as well. Having pierced countless layers of intrigue, these spies know of conspiracies within conspiracies. Even close contacts find it hard to predict what an Imperial Agent will do until it’s done.

The most elite operative within Imperial Intelligence is the ‘Cipher’ Agent—recruited and trained to carry out the most dangerous and sensitive assignments the Empire has to offer. Whether working undercover or carrying out assignments in broad daylight, the Cipher races along the razor’s edge of disaster, using carefully orchestrated tactics that leave little room for error—the smallest slip-up can be catastrophic. Each successful mission, however, shifts the galactic landscape in the Empire’s favor, and the Agent plays a supremely critical role in securing Imperial domination.