Friday, May 28, 2010

Torchlight fun


If you’re like me and dyeing to get your hands on Diablo 3 you will be pleased to know the is relief ! I went to the extent of reinstalling Diablo 2 in hope of scratching that Itch…. But playing a 800X600 locked game on a 1680x1050 LCD sux balls.
Torchlight is sooo much like Diablo it’s amazing blizzard don’t rip them a new one or try to, But I guess it’s just like all the FPS’s out there a lot’s feel the same but are different enough not to cause trademark issues.

About Torchlight
Word of Ember blazed across the land, and the town of Torchlight flared to life.

Ember is the essence of magic and the keystone of alchemy; it lures the restless with promises of power and riches. Miners burrowed deep beneath the dirt streets of Torchlight, discovering veins of the ore richer than any found in living memory- but they were not the first to covet these mines. The miners broke through into the buried past, a dangerous labyrinth of caverns and ruined civilizations, twisted creatures and the bones of those who came before. Evil bubbles up from the depths and threatens to overrun this town as it has so many others. The heart of a villain has infused the Ember, and his darkness seeps through the veins. To survive, the townspeople must break the cycle of destruction; they need a champion who can destroy the evil at its root. Removing the source of the rot may purify the Ember, but it is a long and perilous journey. The champion must battle through rock and fire, through lost cities and ancient tombs, into the palace of the villain himself.

The adventure is set in the mining settlement of Torchlight, a boomtown founded on the discovery of rich veins of Ember – a rare and mysterious ore with the power to enchant or corrupt all that it contacts. This corruptive power may have dire consequences however, and players set out into the nearby mountains and depths below to discover the full extent of Ember’s influence on the civilizations that have come before.

Players will choose from among three character classes, and venture from the safety of the town of Torchlight into randomly generated dungeon levels, with a huge variety of creepy monsters, endless variations of loot to find, and quests to complete. The endless randomization ensures a long-lived gameplay experience.

This game is a crap load of fun!! You can download the 3 hour demo for free and if you want to keep playing pay $19.99 to unlock the full game. So its time to give that Logitech G9 a workout and get clicking!

Friday, May 14, 2010

WoW Cataclysm Beta Opt-In!



Get those opt-ins ready for the World of Warcraft: Cataclysm closed beta! The sundering of Azeroth is nigh, and you don’t want to be left out in the cold of Northrend when you could be enjoying the sun-drenched beaches on the goblin isle of Kezan. To ensure you’re opted-in and eligible as a potential candidate, you’ll need a World of Warcraft license attached to your Battle.net account, have your current system specifications uploaded to the Battle.net Beta Profile Settings page, and have expressed interest through the franchise-specific check boxes.

So get your opt-ins set up, updated, and ready; we're worgen real hard to get the beta going soon!

Thursday, May 13, 2010

Saturday, May 1, 2010

Combat in The Old Republic

Whether you dream of beating the odds with just your luck and a blaster, or imagine restoring order to the galaxy with Force powers and a Lightsaber, you’ll have your chance in Star Wars™: The Old Republic™.

We’ve talked a lot about how The Old Republic is innovating on storytelling in MMOs, and now we want to share with you how combat in The Old Republic will deliver a new level of excitement for fans. Check out our latest Video Documentary that focuses on Combat to get an inside look at how we’re bringing dynamic Star Wars™ action to life in Star Wars: The Old Republic!

Watch Combat in The Old Republic now!

Tuesday, April 27, 2010

Blizzard killing 25 man raids in Cataclysm!


I run a 25 man raid guild on an Oceanic server. We have to have 3-4 sub ins due to lag issues and other things, like the fact that some fights need 2 tanks and others need 3. If Blizzard run with the idea posted in the forums on 27 April (and re-posted below), I can see it killing our 25 man raids.

I like the 10 vs 25 man loot but this new idea has problems. For example if we have the same lockout for 10 and 25 man and we want to work on a new 3 boss encounter, on the first night if we don’t have 25 online we can go and do 10 man raids instead but the 2nd night if we do have 25 online but we saved to 10 on that first night, 5 people would have to sit out while 20 get to be in 10 man teams! It's no good the other way around either. If we start with 25 on the first night and then don't have 25 on the 2nd night ... more problems. Even if you have the same raid ID for 10 / 25 man you will still have the problem of having to sit out up to 14 players if you are 1 player short. Ridiculous!

Having 10 / 25 on separate lockouts gives us something to do on off nights on our main toons. Some people do not like having to tank if their main is a healer or dps. This will either force people to have multiple alts and not give them the options they currently have for their main characters.

Separate lockouts gives us more content for no extra effort from the devs. As it is now we have raid content for 3 nights of the week only, that’s with 25 on 2 nights and a 10 man on 1, leaving 4 nights of dancing in Dalaran, looking for something to do on your main.

Quote from: Nethaera:

We're continuing to refine the raid progression paths in Cataclysm, and we'd like to share some of those changes with you today. Please enjoy!


The first of the refinements being made is that we're combining all raid sizes and difficulties into a single lockout. Unlike today, 10- and 25-player modes of a single raid will share the same lockout. You can defeat each raid boss once per week per character. In other words, if you wanted to do both a 10- and 25-person raid in a single week, you’d need to do so on two different characters. Normal versus Heroic mode will be chosen on a per-boss basis in Cataclysm raids, the same way it works in Icecrown Citadel. Obviously the raid lockout change doesn't apply in pure Icecrown terms though, as this change goes hand-in-hand with a few other changes to raid progression in Cataclysm.



Wednesday, April 21, 2010

Depressed gamers everywhere - get over yourselves!

Over the last couple of weeks I have noticed, as I've read over the blogs in our RSS feeds, that a lot of people seem to be bored with WoW, or have complaints about things that Blizzard are doing. Even the podcasters are literally depressing to listen to!


"it sucks to pug" ... "nobody is friendly in raids" ... "everyone must min/max and it's no fun" ... "the game is too easy" ... "that mount should not be for sale" ... "vote with your wallet, don't support Blizzard"

Frankly, I am absolutely sick of it! Of the complaining ... not the game. These kids complaining about their pugs and raids need to get off their fat arses and do something else if they're not having fun! If you don't like the group you're raiding with ... find a new one! Don't like that mount that Blizzard is selling, well, you don't need to frakin buy it! No one is holding a gun to your head!

For me, the guild I run has a blast raiding. Quite often we've literally had to take a five minute break due to too many people being in fits of laughter. Sure, we're not the best raiding guild on the server, but we don't care. None of us ever need to worry about pugging 5-mans because we do it in groups together. People just expect entertainment, friends and fun to be handed to them on a silver platter. You have to find it and help make the game fun. If your GM is a dick wad, start your own guild ... set a laughter rule ... kick the qqing elitist jerks out and get back to what this game is all about ... having fun. And if it's not fun, don't blog about it, just walk away!

Monday, April 19, 2010

How not to apply to a guild!



OlgariusRulezAll — April 07, 2010 — This is my application for the best guild in Durotan-US. I play the hardest class in WoW. My rotation consists of 17 buttons non macro'd, including mongoose bite. Pal Talk me at: OlgariusRulezAll6767.

Friday, April 16, 2010

150 active WoW blogs and counting!

Just added some new WoW feeds to Gaming Face. We are up to about 150 active WoW blogs. The feed is updated about every 15 minutes, so for the latest news in the WoW blogosphere, check out wow.gamingface.net or click the GF WoW Feed up the top. If you run a WoW or MMO blog and we're not linking you, please let us know.