There are multiple threads in the Beta forums at the moment, discussing stats on weapons and the difference mods can make. due to limited time some people have had in Beta, there are a lot of miss-conceptions about what you can and cannot do with the weapons upgrade systems. So to help people out I've done this advanced video guide showing the facts on weapons upgrades ingame at level 47.
Wednesday, November 30, 2011
SWTOR Beta Screenshot of the day: Amazing Horizons
One thing an Alien galaxy has that never ceases to impress me, is the variety of horizons. Everything from multiple moons, large planets and asteroids can be found rising or setting on the horizon line. It certainly sets the scene for the game. This particular show was taken on Voss, a level 40-45 planet.
When Will SWTOR Bata Be Back Online?
It looks like I get no space combat with my coffee this morning :(
I got up at 6 am thinking, yeah servers will be up, but when I opened SWTOR this is what I found! This week? THIS WEEK? WHAT!! NOOOOOOOOOOOooooooooooooooooooooooooooooooo......
It looks like they might be getting the servers ready for guild deployment on the 2nd of December! I don't know if we will be playing on the to-be Live servers or not but it would make sense with only 2 weeks to go, well 16 days.
Tuesday, November 29, 2011
SWTOR Creating A Guild Ingame Video Quick Tip
I'm seeing this question pop up all the time in the forums so I put this video together to show you!
"How do you create a Guild in SWTOR?"
On of the first things a lot of people are going to want to do in SWTOR is to set up and then manage a guild. This video guide gives you an overview of how to do that ingame.
If your looking for an active guild to join check out our guild SQUAD at http://www.squadguild.com/
"How do you create a Guild in SWTOR?"
If your looking for an active guild to join check out our guild SQUAD at http://www.squadguild.com/
SWTOR Beta Screenshot of the day: Fighting Through Voss
If you thought Luke was brave, taking on a Rancor, wait until you come up against an enraged Vorantikus! These creatures look amazing and are hard to defeat. I couldn't get enough screenshots of these guys. It was thrill to find new ways to tackle them. The modelling department at BioWare went above and beyond the call of duty with the design of this foe.
Monday, November 28, 2011
SWTOR Video Tour of the Planet Belsavis
I had really no idea what to expect when I first went to Belsavis. When i discovered it was a prison planet, I wasn't expecting a lot, buy boy was I wrong! This planet is one of the prettiest and largest gaming areas I've found. I spent a lot of time exploring this planet, and I still didn't find all of the teleport areas. I believe I got most of the quest lines done, which I must say was also very well done for my class. The variety of mobs and quest styles on this planet is something to look forward to.
Here's a video tour, and some screenshots to wet your whistle below it.
All screenshots are 1920 x 1080.
Here's a video tour, and some screenshots to wet your whistle below it.
All screenshots are 1920 x 1080.
Sunday, November 27, 2011
SWTOR Beta Screenshot of the day: Picking Up Chicks
I love this shot in Nar Shaddaa. I was cruising the red light district, as all good Jedi do, and I overheard one of the many conversations that you'll come across with NPCs (there are long conversations between NPC characters that you can listen in on everywhere!). In this screenshot you've got a slime ball trying to pick up what is obviously a working girl. Maybe he didn't have the credits to just tell her to hop in his speeder!
Hey, how you doing?
Hey, how you doing?
Saturday, November 26, 2011
SWTOR Friday Update: Jedi Consular Character Progression
The Jedi Consular shown in this Friday update video release from BioWare sure is bad ass and if the responses in YouTube comments and the SWTOR official forums are anything to go by, you're all looking forward to this as much as I am!
From SWTOR.com: "As your character grows more powerful, you will see them gain new skills and abilities to complement the superior gear they acquire.
Channeling the power of the Force to give them strength in combat and clarity in diplomacy, Jedi Consulars are respected for their leadership on the battlefield as well as their evenhanded demeanor at the negotiating table. While many devote themselves to uncovering the ancient secrets of the Jedi and use their command of the Force to defend and protect their allies, others use the Force as a means of slipping into the shadows and becoming powerful servants for the Republic."
From SWTOR.com: "As your character grows more powerful, you will see them gain new skills and abilities to complement the superior gear they acquire.
Channeling the power of the Force to give them strength in combat and clarity in diplomacy, Jedi Consulars are respected for their leadership on the battlefield as well as their evenhanded demeanor at the negotiating table. While many devote themselves to uncovering the ancient secrets of the Jedi and use their command of the Force to defend and protect their allies, others use the Force as a means of slipping into the shadows and becoming powerful servants for the Republic."
Friday, November 25, 2011
Gaming in SWTOR Beta, Three Weeks In
This is the big weekend for most people, when they will get their first look at SWTOR, but I've been lucky enough to have been invited to the full time Beta. I've been playing the Beta for over three weeks now and my Jedi Consular is level 43, tough as nails, broke, but has lots of friends.
Last Companion (Jedi)
I just managed to finally get the last companion and the change in gameplay was dramatic. I completed the story arc, which gave me access to my final companion three levels under the recommended level. But once I had access to her it made leveling and the other side quests a lot easier. I went from cruising around with my healer companion, slowly killing one mob at a time in a tanking stance, to being able to slice through four mobs in seconds. Having two Jedi DPS (myself and my Jedi companion) is amazing. I refer to it as lawn mower mode, the way the lightsabers are spinning, you just plow through anything that gets in your way.
Shadow Specs
The Shadow spec that I picked up has a stealth mode that's helped me complete quest lines much faster than I should have. Sneaking around can complete quests faster but it seems to result in less Experience and Loot, as you're sneaking past mobs rather than killing them.
Space Combat
I have found space combat to be a good way to assist in leveling up. You get a variety of daily quests you can do and I've found them fairly easy, up to about level 40. Ship upgrades are another major expense if you want any chance of being able to complete the level 40 combat missions, you're going to have to sink about 100 000 credits into upgrading your vessel.
Credits
The biggest issue I am finding at this stage is credits. I'm just scrapping by level by level with my skill upgrades. I have nowhere near enough credits for my next speeder training and at some levels I found I didn't even have enough credits to get the level up skills required. Using the standard speeder you get at level 25 is not that bad, but having the upgrade training blinking at you every time you walk past a Jedi Consular trainer, and not having the credits to get it, is frustrating. This is the same for my crafting and other bonus items, all available everywhere but out of my budget. I have to save all my credits just to be able to upgrade my combat skills. I am concerned that if the costs stay as they are, the credit farmers are going to have a field day.
I just managed to finally get the last companion and the change in gameplay was dramatic. I completed the story arc, which gave me access to my final companion three levels under the recommended level. But once I had access to her it made leveling and the other side quests a lot easier. I went from cruising around with my healer companion, slowly killing one mob at a time in a tanking stance, to being able to slice through four mobs in seconds. Having two Jedi DPS (myself and my Jedi companion) is amazing. I refer to it as lawn mower mode, the way the lightsabers are spinning, you just plow through anything that gets in your way.
Shadow Specs
The Shadow spec that I picked up has a stealth mode that's helped me complete quest lines much faster than I should have. Sneaking around can complete quests faster but it seems to result in less Experience and Loot, as you're sneaking past mobs rather than killing them.
Space Combat
I have found space combat to be a good way to assist in leveling up. You get a variety of daily quests you can do and I've found them fairly easy, up to about level 40. Ship upgrades are another major expense if you want any chance of being able to complete the level 40 combat missions, you're going to have to sink about 100 000 credits into upgrading your vessel.
Credits
The biggest issue I am finding at this stage is credits. I'm just scrapping by level by level with my skill upgrades. I have nowhere near enough credits for my next speeder training and at some levels I found I didn't even have enough credits to get the level up skills required. Using the standard speeder you get at level 25 is not that bad, but having the upgrade training blinking at you every time you walk past a Jedi Consular trainer, and not having the credits to get it, is frustrating. This is the same for my crafting and other bonus items, all available everywhere but out of my budget. I have to save all my credits just to be able to upgrade my combat skills. I am concerned that if the costs stay as they are, the credit farmers are going to have a field day.
SWTOR Beta Screenshot of the day: Cybersex in SWTOR
I'd like to introduce you to Holiday. She is Theran's companion. Theran is my human, male, healer companion. Theran's relationship with Holiday, who is an advanced computer system with a female avatar, is almost innappropiate! Not that long ago when I was hanging out with some mates, it got to late at night and we turned the TV on to find an odd documentary about people having relationships with life-like mannequins. This companion and his companion reminded me of that doc! But Holiday does prove to be quite useful as she stuns your adversaries with her stunning beauty. Who came up with this little side story?!
SWTOR Weapon Modification and Upgrade Video Guide
Thursday, November 24, 2011
SWTOR BETA: Tour Of Hoth Video and Screenshots
SWTOR Beta Screenshot of the day
What's Hoth without a Wampa to knock your ass off your speeder? What I don't get is none of them wanted to take me away when they knocked me out? What, my corps is not good for dinner? Luke must have had a tasty smell to him.
SWTOR Last Call For Guilds! Is Your Guild Ready?
Gold Post!
A few weeks ago we announced that Phase 3 of our Pre-Launch Guild Program had begun. Phase 3: Deployment allows guild members to see whether or not their guild qualifies for transfer into the game. As we approach Early Game Access for Star Wars™: The Old Republic™, we want to remind all of you in guilds that the Pre-Launch Guild Program will end on December 2nd, 11:59PM CST so that guilds can be assigned to servers for Early Game Access.
This is your last chance to:
Make any changes to your guild
Ensure your guild meets requirements for deployment into the game
Designate your guild’s Allies and Adversaries
Review and accept pending guild applications
So how do you ensure that your guild makes it into the game for launch? It’s simple! All you have to do is make sure at least four members of your guild have pre-ordered the game and redeemed their Pre-Order Code at our Code Redemption Center. Once you’ve done that, you can check your guild’s page within the Guild HQ to see if you have met all of the pre-designated conditions.
If your guild does not yet qualify for transfer to the game, you still have time. Visit our Pre-Order page, secure your copy of Star Wars: The Old Republic, and redeem your Pre-Order Code to help ensure that your guild makes the cut for launch!
To learn more about guilds in The Old Republic, check out the Guilds Game System page for details and visit the Guilds FAQ for answers to commonly asked questions.
*Customers who pre-order Star Wars: The Old Republic will be able to play the game before the official launch. “Early Game Access” is the period of time before the official game launch when pre-order customers may access the game. Early Game Access may be up to 5 days. The length of your Early Game Access depends on the date and order in which you redeemed your Pre-Order Code at the Code Redemption Center. See Pre-Order FAQ for more details.
**We will make reasonable efforts to ensure that qualifying guilds are imported into a server that meets your specified preferences, but we cannot make any guarantees given the anticipated volume of guilds (among other factors). All server placements therefore remain in our sole discretion. We also cannot take responsibility for technical errors or glitches that prevent your guild from importing into the game as planned. See Terms of Service for more details.
A few weeks ago we announced that Phase 3 of our Pre-Launch Guild Program had begun. Phase 3: Deployment allows guild members to see whether or not their guild qualifies for transfer into the game. As we approach Early Game Access for Star Wars™: The Old Republic™, we want to remind all of you in guilds that the Pre-Launch Guild Program will end on December 2nd, 11:59PM CST so that guilds can be assigned to servers for Early Game Access.
This is your last chance to:
Make any changes to your guild
Ensure your guild meets requirements for deployment into the game
Designate your guild’s Allies and Adversaries
Review and accept pending guild applications
So how do you ensure that your guild makes it into the game for launch? It’s simple! All you have to do is make sure at least four members of your guild have pre-ordered the game and redeemed their Pre-Order Code at our Code Redemption Center. Once you’ve done that, you can check your guild’s page within the Guild HQ to see if you have met all of the pre-designated conditions.
If your guild does not yet qualify for transfer to the game, you still have time. Visit our Pre-Order page, secure your copy of Star Wars: The Old Republic, and redeem your Pre-Order Code to help ensure that your guild makes the cut for launch!
To learn more about guilds in The Old Republic, check out the Guilds Game System page for details and visit the Guilds FAQ for answers to commonly asked questions.
*Customers who pre-order Star Wars: The Old Republic will be able to play the game before the official launch. “Early Game Access” is the period of time before the official game launch when pre-order customers may access the game. Early Game Access may be up to 5 days. The length of your Early Game Access depends on the date and order in which you redeemed your Pre-Order Code at the Code Redemption Center. See Pre-Order FAQ for more details.
**We will make reasonable efforts to ensure that qualifying guilds are imported into a server that meets your specified preferences, but we cannot make any guarantees given the anticipated volume of guilds (among other factors). All server placements therefore remain in our sole discretion. We also cannot take responsibility for technical errors or glitches that prevent your guild from importing into the game as planned. See Terms of Service for more details.
Wednesday, November 23, 2011
SWTOR Beta Screenshot of the day
Today we go to Belsavis. Check out this guy but watch it, he had friends and will gank you if you get too close to take a screenshot!
SWTOR Beta System Requirements
What will you need to play Star Wars: The Old Republic? People are starting to get ready for SWTOR and starting to wonder and ask what PC hardware they'll need to play the game. There are two lists below. One is my recommended list of system requirements and the other is the official minimum specs. You'll notice that they're slightly different.
The minimum specifications will allow you to scrape through at the lowest possible graphics settings. In my experience, this never provides a reliable gameplay and things like over-populated areas will cause your system to slow completely down, and even to crash.
SWTOR FACE PC Recommended:
CPU: Intel Core 2 Quad 2.4 GHz Processor or equivalent
CPU: AMD Phenom II X3 Triple core 2.8 GHz or equivalent
RAM: 4GB to 8GB Vista and Windows 7
DirectX 11 Video: ATI 5870 or greater
DirectX 11 Video: NVIDIA 480 or greater
This type of setup is getting us 60FPS +
Official PC Minimum:
OSWindows XP, Vista/7
CPU: AMD Athlon 64 X2 Dual-Core 4000+ or better · Intel Core 2 Duo Processor 2.0GHz or better
RAM: Windows XP: 1.5GB · Windows Vista and Windows 7: 2GB · PCs using a built-in graphical chipset, 2GB RAM recommended.
VideoATI X1800 or better* · nVidia 7800 or better* · Intel 4100 Integrated Graphics or better*
Disc Drive: DVD ROM drive required
Hard Drive: 25+ GBDVD-ROM8x or better *Minimum of 256MB of on-board RAM and Shader 3.0 or better support.
The minimum specifications will allow you to scrape through at the lowest possible graphics settings. In my experience, this never provides a reliable gameplay and things like over-populated areas will cause your system to slow completely down, and even to crash.
CPU: Intel Core 2 Quad 2.4 GHz Processor or equivalent
CPU: AMD Phenom II X3 Triple core 2.8 GHz or equivalent
RAM: 4GB to 8GB Vista and Windows 7
DirectX 11 Video: ATI 5870 or greater
DirectX 11 Video: NVIDIA 480 or greater
This type of setup is getting us 60FPS +
Official PC Minimum:
OSWindows XP, Vista/7
CPU: AMD Athlon 64 X2 Dual-Core 4000+ or better · Intel Core 2 Duo Processor 2.0GHz or better
RAM: Windows XP: 1.5GB · Windows Vista and Windows 7: 2GB · PCs using a built-in graphical chipset, 2GB RAM recommended.
VideoATI X1800 or better* · nVidia 7800 or better* · Intel 4100 Integrated Graphics or better*
Disc Drive: DVD ROM drive required
Hard Drive: 25+ GB
If you have any questions please post in the comments section below!
Tuesday, November 22, 2011
A Tour of Balmorra in SWTOR Beta Video
The lightsaber in this video is using the pre-order crystal.
All screenshots are 1920x1080.
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Monday, November 21, 2011
SWTOR Player Surnames In The Legacy System
Gold Post:
This build has our first iteration of the Legacy System! At its core the Legacy system is about allowing players to create a family tree of characters. Family is pretty important to the Star Wars universe, with the Skywalker family having one of the most interesting dynamics in movie history. This version is just the foundational components that we will use to build upon in the future. Here are the features of this iteration:
Once your character has completed their Chapter 1 storyline, they will be able to choose a Legacy Last Name. This Legacy Last Name must be unique and is shared across all characters on that server - so choose carefully!
Once you have unlocked your Legacy, any and all characters on that server will now contribute to that player's Legacy Experience Points. Much like normal experience points, when you reach certain Legacy thresholds, you will increase yourLegacy Level.
We already have plans for how we will expand the functionality of the Legacy System in one of our major post-ship patches. This will include being able to shape your Legacy's family tree, and give you a reward for all those Legacy Levels.
We look forward to reading your feedback on the Legacy System!
--James
I unlocked it last night, so it might be a good idea to get your first toon to about level 30 first and then start your alts!
SWTOR Space Combat Guide Video
Sunday, November 20, 2011
A Tour of Alderaan, Take 2
This is a remake of our first tour of a planet from SWTOR, this time with more footage. This shows you what the planet Alderaan looks like from the main paths, and unlike the previous video, also includes some off-path footage and wildlfe. No story spoilers are featured in this video.
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