Wednesday, February 27, 2013
SWTOR Public Test Server Character Copy Fix!!
Someone on reddit discovered this. I tried it and it worked for me.
1) Take off all your companion gears. All of them, every single companion, including customizations. Put them in cargo bay or sell them.
2) Log off to character select
3) Log on to your account and do the transfer
http://www.reddit.com/r/swtor/commen...r_copy_to_pts/
Off to do some testing!!!
Thursday, February 21, 2013
Gree reputation requirement guide
Gree gear is highly sort after, so I thought I'd put all of the information I've found into one post so that you can figure out how many missions you need to do to get the gear you want.
Two of the armor sets, the black with red highlights and black with blue highlights, only require friend reputation, a total of 7500 to unlock Friend.
Thanks to a post i found in the forums, here's a breakdown of daily PvE mission rewards:
Day 1: 270 (one-time rep for introduction quest) + 1440 rep from PvE dailies = 1710 total rep.
Day 2: +1440 = 3150 total rep
Day 3: +1440 = 4590 total rep
Day 4: +1440 = 6030 total rep
Day 5: +1440 = 7470 total rep
Day 6: +1440 + 1440 from one-time newcomer quest + 630 from new daily = 10980 total rep
Day 7: +2070 rep = 13050 total rep (1050 over cap)
It has been confirmed by Bioware that the Gree vendors will remain after the event. Since you have to manually activate the tokens this means, you can't have too many tokens and it is very possible to reach Champion in the two weeks that we have in the event.
Two of the armor sets, the black with red highlights and black with blue highlights, only require friend reputation, a total of 7500 to unlock Friend.
Here are all of the different ranks and the required amount of reputation to unlock each one:
Outsider = 2500
Newcomer = 5000
Friend = 7500
Hero = 10000
Champion = 15000
Legend = 30000
So to work out how much reputation you need to get to Champion, add Outsider, Newcomer, Friend and Hero together.
Outsider = 2500
Newcomer = 5000
Friend = 7500
Hero = 10000
Champion = 15000
Legend = 30000
So to work out how much reputation you need to get to Champion, add Outsider, Newcomer, Friend and Hero together.
The weekly reputation cap is 12000 but you can squeeze in a little bit more. So if you use 44 green tokens (11880) and one purple (1440) you end up with 13320. You can min./max/ these amounts by taking off two green, throwing in a blue and then a purple to get the most out of it. Needless to say, if you have at least one purple token you can get at least 13000 reputation in a week just by using the purple token just before you hit the cap of 12000.
Green (g): 270 rep
Blue (b): 630 rep
Purple (p): 1440 rep
Blue (b): 630 rep
Purple (p): 1440 rep
The amount of reputation available per day per character by only doing PvE quests, before Newcomer rank, is 1440. The amount of reputation available per day per character by only doing PvE quests, after Newcomer rank, is 2070.
To unlock extra missions you will need to purchase the token off the main Gree vendor who has the weapons for 1000 credits. This token must be purchased for every character.
Thanks to a post i found in the forums, here's a breakdown of daily PvE mission rewards:
Day 1: 270 (one-time rep for introduction quest) + 1440 rep from PvE dailies = 1710 total rep.
Day 2: +1440 = 3150 total rep
Day 3: +1440 = 4590 total rep
Day 4: +1440 = 6030 total rep
Day 5: +1440 = 7470 total rep
Day 6: +1440 + 1440 from one-time newcomer quest + 630 from new daily = 10980 total rep
Day 7: +2070 rep = 13050 total rep (1050 over cap)
It has been confirmed by Bioware that the Gree vendors will remain after the event. Since you have to manually activate the tokens this means, you can't have too many tokens and it is very possible to reach Champion in the two weeks that we have in the event.
Another thing that some players haven't realized is that every time you kill the Boss in the center of PvP area, next to where you drop off the orbs, he drops a green token. I have personally picked up 10+ tokens off him over the last week. This in itself is one of the main reasons that my guild has spent so much time PvPing in the zone. Killing this droid every couple of minutes was a lot easier and more fun than doing all the missions on four different characters. World Bosses in the zone drop mutiple tokens too. Only players in the first few groups of an operation group actually get to loot the token. It is quite easy to kill these world Bosses with 8 or 16 players. With all the extra tokens acquired by world Bosses, area elites and the operation to kill Xendanalyst II drops mutiple tokens on both story and hard modes.
Hope this helps you get the gear you want. a big thanks to the reddit community for help on this.
Wednesday, February 13, 2013
The Many Looks of Blizz
Blizz customizations
I am now working my way through the story line of my seventh character on SWTOR, a Bounty Hunter. Although I played a Bounter Hunter character on a different server last year, to around level 30, I decided I'd start again and play it this time as tank. To say that Bounty Hunter's have a colorful array of companions is an understatement. Not only do they have the cutest female companion in the game, Mako (check out all her looks here), they also get what I consider to be the coolest companion in the game, Blizz.Blizz is a Jawa and his personality is brilliant. He's very accepting and helpful and just an all around likable guy. He's not the best companion for a tank but I find myself taking him out and putting DPS gear on him anyway, simply because his comments, his look, and the way he sounds, are such a blast. What's not to like about a Jawa who can not only fix things but tank elites with ease?
Like Bowdaar, the wookie companion that Smugglers get, you can't change the appearance of Blizz's clothing through armor. The clothing look can only be changed through customizations. So changing Blizz's customizations is just like changing his clothes. Blizz is one of the few companions where having a variety of customizations makes sense if you use him a lot (for other companions, the customizations are more of a way to change their look for the long term whereas with Blizz's customizations it's just a wardrobe maneuver).
Above and beyond the default look, Blizz has four customizations. The default look (top center) has him in a bandoleer with a fury lining on the edge of his hood, matching shoulder pads and patches on his hood and cloak. Customization 1 (top left) changes him to a plain Jawa with no bandoleer or extra frills at all. Customization 2 (top right) simply adds a bandoleer to the plain Jawa look. Customization 3 (bottom left) adds dual bandoleers, crossed over his chest, and a shoulder pad on the plain Jawa cloak. Customization 4 is not in the game at the moment. Customization 5 (bottom right) is the most exciting. He has a custom cloak with all sorts of gadgets, a vest, shoulder pads and a backpack full of gizmos. It's the customization I've chosen to stick with.
The first three customizations are available from R-N05 on Belsavis. You will find this vendor as soon as you get off the shuttle to Belsavis. He sells customizations 1, 2 and 3 for 20 000 each.
Customization 5 is available from the security key vendor on Illum orbital station. To access this vendor you will need a security key attached to your account. Customization 5 is also 20 000 credits.
Tuesday, February 12, 2013
Relics of the Gree Event Sneak Peek Video Pink sabers and all...
I don't know call me old school but do we need odd color sabers? White, pink, red/black? people in SWTOR don't want to use the classic blues and greens for Jedi and just red for Sith. How cool was the original SWTOR video with all the Sith red sabers? Are we losing somthing in game when we have Jedi using Red sabers and Sith using Pink? Would we take Vader the same way if he pulled out a pink saber? I say let people keep the odd colour sabers but give a force bonus to the classic colors. What do you all think?
Between February 12 and February 26, visit the in-game News Terminal, located on Carrick Station or Vaiken Spacedock, to begin your adventure in an all new in-game event, Relics of the Gree!
Uncover the real mission of the Gray Secant, an enormous ancient Gree starship that has mysteriously appeared over Ilum's Western Ice Shelf. The Gree have promised advanced technology, including highly-advanced weapons and armor, to anyone who is brave enough to aid them by taking on an action-packed mission.
Between February 12 and February 26, visit the in-game News Terminal, located on Carrick Station or Vaiken Spacedock, to begin your adventure in an all new in-game event, Relics of the Gree!
Uncover the real mission of the Gray Secant, an enormous ancient Gree starship that has mysteriously appeared over Ilum's Western Ice Shelf. The Gree have promised advanced technology, including highly-advanced weapons and armor, to anyone who is brave enough to aid them by taking on an action-packed mission.
Saturday, February 9, 2013
Game Update 1.7: Return of the Gree Live 12th Feb 2013
Hello everyone, we wanted to let you know that we will be performing scheduled maintenance for five and a half hours on Tuesday, February 12th, 2013 from 3:30AM CST (1:30AM PST/4:30AM EST/9:30AM GMT/10:30AM CET/8:30PM AEDT) until 9AM CST (7AM PST/10AM EST/3PM GMT/3PM CET/2AM AEDT). All game servers, SWTOR.com, and the launcher will be offline during this period. This maintenance is expected to take no more than five and a half hours, but could be extended.
Game Update 1.7: Return of the Gree unveils a new in-game event, Relics of the Gree. Travel to Ilum to investigate the appearance of an ancient Gree starships, called “the Gray Secant.” The Reputation System is also introduced in this game update, which allows you to earn Reputation points by completing missions for organizations such as the Gree or the Voss, or for military divisions within the Republic and the Empire for great rewards.
After this maintenance is over, restart the game launcher to patch to Game Update 1.7: Return of the Gree.
Events are available to Free-to-Play Players and Subscribers at no additional cost. Visit the Free-to-Play Features Chart for more information.
Scheduled Maintenance
Date: Tuesday, February 12th, 2013
Time: 3:30AM CST (1:30AM PST/4:30AM EST/9:30AM GMT/10:30AM CET/8:30PM AEDT) until 9AM CST (7AM PST/10AM EST/3PM GMT/3PM CET/2AM AEDT)
All game servers, SWTOR.com, and the launcher will be offline during this period. This maintenance is expected to take no more than five and a half hours.
Thank you for your patience as we maintain service for Star Wars™: The Old Republic™.
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