The Gal with the Gun from MMORPG:
Before I get into the nitty-gritty, let’s talk about the Trooper’s basic play style for a moment. On a basic level, the Trooper uses an ammo resource system where each ability uses a certain amount of ammunition (except for your first ability, which can be spammed) and you’ll have access to a wide gamut of blaster shots and ordnance, ranging from rifle-fired rockets to sticky bombs, to riddling your enemies in a barrage of fully automatic fire. Ammo can be reloaded in combat using a certain ability, but the ability is on a lengthy cooldown so it isn’t meant to be used willy-nilly. Otherwise, ammo regenerates in combat on its own.
Later, (as in level 10) the Trooper can choose between the Vanguard and Commando Advanced Classes, which open up entirely new avenues of gameplay options. Both Advanced Classes can specialize in damage-based roles, but between the two, only the Vanguard can fulfill the tank role and only the Commando can play the medic. In a DPS role, the Vanguard sticks to medium to close range (including melee) abilities and makes use of a blaster rifle. The Commando, on the other hand, walks around with a gigantic sort of blaster minigun. I’m personally interested in the Vanguard, but I took some inspiration from Brick of Reilly’s Rangers in Fallout 3 and thought the idea of a chick wielding a giant minigun sounded cool so I went with the Commando. Read on!