"We continued with the presentation discussing exciting new features that will provide guilds with avenues to further advance, both on an individual basis and as a whole that culminates into a more immersive level of guild development. With these upcoming guild advancement features, guilds will be able to acquire talents and provide guild members with leveling benefits, as well as acquire guild achievements, guild professions, and other cool features.
Guild Leveling and Talents
We’ve introduced a new guild feature that will provide options for players to earn guild experience in a variety of ways. Players can earn guild experience through leveling, reputation ranks, boss kills, Battleground and Arena wins, and profession ranks. The top twenty earners from the guild per day will contribute to the guild experience total. With every acquired level, guilds will receive talent points that they can then spend towards their guild talent tree, which affects all guild members in the guild. Additionally, guild experience is converted into guild currency that can be used to purchase a wide variety of rewards, such as guild profession plans and reagents, vanity items, and talent respecs.
Guild Professions
Guilds that use guild currency to purchase profession plans will be able to share any purchased plan with the rest of the guild via a vendor and skill trainer. Guilds are also able to create guild heirlooms; these items bind to the guild so that anyone in the guild will be able to acquire them. Just like the normal heirloom items, guild heirloom items will also scale with level and will support all armor and weapons.
Guild members will also be able to take advantage of being able to create guild-specific versions of items that require fewer or different reagents. The new reagents are purchased from guild vendors via guild currency, and there will be support for all professions.
Looking for Guild
With the Looking for Guild feature, we’re making it easier for players to find a guild. We’re also looking to provide guild leaders more options to make it easier to recruit new members. The new tool will provide filters based on various requirements and will have a simple and easy-to-use interface.
Guild Achievements
Players can earn achievements as a guild, with each requiring a minimum ratio of guild members to complete. We’ve also introduced new achievements that guilds can partake in. One example is becoming Grand Master in all professions.
Features
Guilds will receive a special guild news-feed that will show them updates on happenings within the guild such as achievements, boss kills, etc. Guilds will also have access to profession info for their members and more. In addition to these features, guilds will also be able to acquire a percentage of gold looted on boss kills that will go directly to the guild bank. Additionally, guilds will be able to invite other guilds to events."
Guild Leveling and Talents
We’ve introduced a new guild feature that will provide options for players to earn guild experience in a variety of ways. Players can earn guild experience through leveling, reputation ranks, boss kills, Battleground and Arena wins, and profession ranks. The top twenty earners from the guild per day will contribute to the guild experience total. With every acquired level, guilds will receive talent points that they can then spend towards their guild talent tree, which affects all guild members in the guild. Additionally, guild experience is converted into guild currency that can be used to purchase a wide variety of rewards, such as guild profession plans and reagents, vanity items, and talent respecs.
Guild Professions
Guilds that use guild currency to purchase profession plans will be able to share any purchased plan with the rest of the guild via a vendor and skill trainer. Guilds are also able to create guild heirlooms; these items bind to the guild so that anyone in the guild will be able to acquire them. Just like the normal heirloom items, guild heirloom items will also scale with level and will support all armor and weapons.
Guild members will also be able to take advantage of being able to create guild-specific versions of items that require fewer or different reagents. The new reagents are purchased from guild vendors via guild currency, and there will be support for all professions.
Looking for Guild
With the Looking for Guild feature, we’re making it easier for players to find a guild. We’re also looking to provide guild leaders more options to make it easier to recruit new members. The new tool will provide filters based on various requirements and will have a simple and easy-to-use interface.
Guild Achievements
Players can earn achievements as a guild, with each requiring a minimum ratio of guild members to complete. We’ve also introduced new achievements that guilds can partake in. One example is becoming Grand Master in all professions.
Features
Guilds will receive a special guild news-feed that will show them updates on happenings within the guild such as achievements, boss kills, etc. Guilds will also have access to profession info for their members and more. In addition to these features, guilds will also be able to acquire a percentage of gold looted on boss kills that will go directly to the guild bank. Additionally, guilds will be able to invite other guilds to events."
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