Ships will be customizable with upgrades earned through space combat.
Upgrades probably won’t be entirely new weapons but incremental power increases.
James Ohlen said, that player’s ship will be cosmetically different, but will all use blasters and missiles.
Character abilities and stats will not affect space combat.
Missions are supposed to only take a couple of minutes.
BioWare will implement PvP and co-op in the future.
Quest objectives are given on the fly via character voice-overs.
Terrain collision is very real. Flying into an asteroid will be devastating.
Side quests for each mission will rotate as well to make the missions more repeatable.
Later missions will be more complex and difficult.
All Player ships have roughly the same size and power.
The design’s of the four unknown player ships will draw inspiration from existing ships.
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