With patch 1.1.2 live on the servers, after two whole days of testing on the beta server (cough, cough) everything is running smooth as silk (cough). Players are delighted to find that they are no longer getting credit for some of the kills they are making in Ilum! Not only that, warzones are randomly not giving credit for wins. As you can imagine, when you add issues like players being able to stealth cap objectives in warzones, and the drop rate of tokens in PvP bags seemingly diminished, players are really excited to get out there and PvP (cough, cough).
I didn't bother handing in my weekly last week so I went out to Ilum to get my daily completed this morning and the above screenshot is what I experienced. Unfortunately, I wasn't able to find a pelican anywhere to save my ass (Finding Nemo fans will understand my comment).
I was able to get a couple of kills out by our base by tricking some unsuspecting Imperials into the range of the new turrets. Aside from that though, even after assembling a full operation group we were still outnumbered. Ilum at this stage involves the dominating faction holding center, farming the random spawns of armaments and destroying any groups that try to complete their dailies, and patch 1.1.2 has done nothing to fix it. If anything it's made it worse because the lag has increased. Even with a high end PC I was experiencing frame rates of as low as 4-5 fps during combat. Any time anything happened to do with the Ilum quest, the server would almost croak it.
Despite all this I was able to complete my weekly Ilum mission as I had it 3/4 of the way completed from last week. I was also able to complete my weekly warzone missions along with my dailies. This took the better part of 4.5-5 hours. All that effort rewarded me with a total of 9 PvP bags. Every single bag gave me 15 Centurion Commendations, 7 Champion Commendations and a random amount of credits. Out of the 9 bags I received no tokens at all. The commendations, after completing both weeklies and two dailies, allow me to get no armor upgrades at all.
I might have just been unlucky this week and devs are swearing black and blue that the drop rate is still 25%. I guess time will tell but it seems like a lot of people in the SWTOR forums, myself included, are seeing zero drops of tokens.
The lag in itself, in my opinion, is enough reason to close the PvP section of Ilum down. The server is obviously not handling it and it leaves a sour taste in my mouth. As far as PvP awards go, every day this PvP zone remains open, the dominating faction gains an unfair advantage in gear against the opposite faction. This affects all PvP, not only in Ilum. Once the damage is done it will be hard to fix.
Let us know how you went with PvP bags this week. have you found a decreased drop rate of tokens? Leave your comments below. We will be taking this feedback to the devs directly.
They said the champion bags token drop rate would be lower. It was the Battlemaster Bags token drop rate that has stayed at 25%.
ReplyDeleteAgree with you there Ilum is no fun atm and i am saying that as an Imperial player. I love world pvp, but now the Empire always outnumber the Republic most wont even come anymore. I will not farm those armaments, because its way too boring and i rather fight for my stuff.
ReplyDeleteAs i had the luck of being able to play alot in the beginning i was lvl 50 fast. In the first 2 weeks i had almost a full pvp set and after that suddenly i only recieved Relics and further nothing. Lately my champion bags remain to lack any tokens. Havent got one for 2 weeks now.
They really need to fix this. This is just boring.