SWTOR Class: Imperial Agent

ASSASSIN, SABOTEUR, THE EMPIRE’S SECRET WEAPON


The Empire dominates scores of star systems across the galaxy, but not through the power of the dark side alone. Behind the scenes, the cunning Agents of Imperial Intelligence track down and eliminate the Empire’s enemies—from intractable Republic senators to traitorous Imperial Moffs to bloodthirsty rebels with Republic ties. Imperial Agents must master the arts of infiltration, seduction, and assassination to advance the Empire’s causes; they face the opposition of a terrified galaxy and the capriciousness of their own Sith overlords.

Imperial Intelligence cultivates a notoriously vast and efficient network of informants, enabling the Agent to navigate the galaxy’s political landscape with effortless suave. Naturally, the Agent’s allegiance to the Empire is without question, but great latitude exists for those so closely attuned to the Empire’s secret agendas—Agents often harbor their own mysterious motivations as well. Having pierced countless layers of intrigue, these spies know of conspiracies within conspiracies. Even close contacts find it hard to predict what an Imperial Agent will do until it’s done.

The most elite operative within Imperial Intelligence is the ‘Cipher’ Agent—recruited and trained to carry out the most dangerous and sensitive assignments the Empire has to offer. Whether working undercover or carrying out assignments in broad daylight, the Cipher races along the razor’s edge of disaster, using carefully orchestrated tactics that leave little room for error—the smallest slip-up can be catastrophic. Each successful mission, however, shifts the galactic landscape in the Empire’s favor, and the Agent plays a supremely critical role in securing Imperial domination.
RELATIONS WITH THE SITH

The upper echelons of Imperial society are reserved for the Force-sensitive Sith alone, but theirs is a world apart. The heart of the Empire consists of millions of subjects, descendants of the original exiles who settled Dromund Kaas. For these loyal citizens, the Imperial Agent is the exemplar of the highest level of achievement one might aspire to. These are the people the Agent risks everything to protect. Though there are few idealists in Imperial Intelligence, the art of professional perfection is held in deep reverence, and the Agent embodies the Imperial ideal in this respect.

FIELD RECONNAISSANCE
Reconnaissance images of Imperial Agents are rare; between their varied disguises and stealth enhanced battle-gear, they can be hard to spot. If there is anything remarkable about their habits, patterns, and appearances it’s that they can change at any time. Many of the tasks set before the Imperial Agent call for a high degree of subversion and infiltration into hostile organizations, so it’s a safe bet that if they aren’t with their friends, they’re probably with their enemies.


 OUTFITTING

The Empire risks everything on the Imperial Agent’s performance and spares no expense to make sure Agents’ gear is as smart as they are. State-of-the-art attire with high-grade armor mesh provides protection and ease-of-movement. Many of the Agent’s outfits are augmented with advanced communications technology and attachments to facilitate interfacing with varied computer networks and security systems.

COMBAT TACTICS
Relying on range, surprise, and an arsenal of state-of-the-art gadgets and weaponry, the Imperial Agent enters battle with a confident strategy. Though striking from a distance or from the shadows plays to the Agent’s strengths, a well-equipped operative is more than capable of evading his enemies when necessary or moving in close to quietly slide a blade between an opponent’s ribs. Whether on a solo mission or working in conjunction with a strike team, this operative keeps a finger on the right button for almost any situation.




Advance Class: Operative
Whether ambushing enemies from stealth or using advanced medical technology to keep colleagues in the fight, the operative will do whatever it takes to advance the agenda of the Empire.



Tree: Concealment (Melee DPS)
Upgrades stealth and close-range attacks, allowing the Agent to strike without detection.

Waylay
Passive
Backstab no longer has an energy cost.

Slice
Passive
Sever Tendon has a 100% chance to root targets for 2 seconds.

Tree: Medic (Heal)
Advances the Agent's healing technologies, keeping his allies both alive and effective.

Advanced Toxin Removal
Passive
Toxin Scan now removes mental debuffs, and heals for a small amount.

Reactive Healing
Passive
Critical direct heals refund 2% energy.

Tree: Lethality (shared)
Leverages the toxic power of poisons to debilitate enemies over the course of a long fight.

Improvise
Passive
Critical poison damage has a 50% chance to make your next Snipe usable out of cover. The cost of your next Snipe is also reduced by 100%.

Corrosive Rounds
Passive
Weakening Blast has a 100% chance to refresh active poison effects on the target when the target is below 30% health.

Advance Class: Sniper
Identified as the most elite sharpshooters in the galaxy, Snipers use their extensive training to eliminate sensitive targets and turn the tide of the battle in the Empire's favor.



Tree: Marksmanship (Ranged DPS)
Teaches the Sniper to strike down targets from long distances and from the safety of cover.

Reactive Shots
Passive
Series of Shots and Snipe critical hits have a 100% chance to make your next Ambush instant.

Cover Screen
Passive
100% chance to receive a brief defensive bonus whenever you leave cover.

Tree: Engineering (Ranged DPS)
Empowers the Sniper's droids and probes to weaken enemies and give the Empire an advantage.

Cluster Bombs
Passive
After Explosive Probe is detonated, it drops an additional 3 cluster bombs on the target. When the target takes ranged damage, one cluster bomb explodes.

Sharp Burst
Passive
When you hit a target affected by Interrogation Probe with Takedown, there is a 100% chance a shrapnel burst occurs dealing damage to enemies within 8 meters of the target.


Tree: Lethality (shared)
Leverages the toxic power of poisons to debilitate enemies over the course of a long fight.

Improvise
Passive
Critical poison damage has a 50% chance to make your next Snipe usable out of cover. The cost of your next Snipe is also reduced by 100%.

Corrosive Rounds
Passive
Weakening Blast has a 100% chance to refresh active poison effects on the target when the target is below 30% health.

KNOWN ASSOCIATE: KALIYO DJANNIS


ANARCHIST, OUTCAST, THUG-FOR-HIRE
The CorSec criminal report for Kaliyo Djannis contains a pixelated holoimage showing a top Exchange gangster with his arm draped affectionately around a tiny Rattataki woman. In one hand, the woman is triumphantly hoisting an assault rifle; with the other, she's lifting a wine bottle to her associate's lips.

The image is labeled "Kaliyo Djannis and Vanus Cruor--First Meeting."

Thanks to contradictory accounts, Kaliyo's personal history is murky at best. For at least a decade, she's worked as a freelance enforcer and assassin for a half-dozen criminal syndicates, served time in prison, and kept close ties to a violent anarchist cell. Whether she's genuinely political or just in it for the thrills, nobody seems to know.

Only when firepower fails Kaliyo does she fall back on her charm--and the underworld does seem to find her dangerously charming. Jilted associates describe her as manipulative, while other colleagues remain infatuated long after her departure. Regardless, anyone working with or against Kaliyo should be extremely cautious--no one walks away from the Rattataki unscathed.


FACTS ABOUT KALIYO DJANNIS

HOMEWORLD
Rattatak (presumed)

KNOWN ASSOCIATES
Anspi'shel, Nohn Veyaiko, The Wheezer

HEIGHT
1.5 meters




STARSHIP: X-70B PHANTOM






X-70B PHANTOM-CLASS PROTOTYPE

The starships of the Imperial Navy are the product of centuries of military research and development. The Empire designed its fleet to destroy the Republic as quickly and efficiently as possible. During the years of the Great War, however, the Empire refined its design strategies. Co-opting newly discovered technologies and revising blueprints according to lessons learned, Imperial engineers built a new generation of starships. First among these, Imperial Intelligence commissioned the X70B-Phantom—the most low-profile, high-tech starship the galaxy has ever known. From its radar-resistant sleek exterior paneling to the next-generation navigation systems, the Phantom is so far ahead of its time that mass production would never be possible. More likely, the experimental prototypes built so far will be designated for critical Intelligence missions, and entrusted only to the most professional and responsible Imperial Agents.






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