Wednesday, July 21, 2010

MMO-Champion Cursed


Boubouille broke the news that MMO-Champion has fallen to the dark side and sold there sole to Curse.. I have seen lots of great sites get chewed up over the years by bigger sights and although it might be a win/win for MMO champ and Curse it might be loss to the loyal readers of MMO-Champion. I do hope Curse are smart and leave MMO-Champ the way it is, I would hate to see all the crap add that plague Curse end up all over one of the best WoW sites in the net!



Press Release
San Francisco, CA – July 19, 2010 – Curse, Inc. announced today the purchase of the #1 World of Warcraft news site, MMO-Champion.com. The site was bought from Major League Gaming for an undisclosed amount.

MMO-Champion is a natural fit for Curse which already possesses the largest repository of add-ons available for MMO (Massively Multiplayer Online) games such as World of Warcraft, Warhammer Online and Runes of Magic as well as extremely popular forums for Runescape, Aion and Final Fantasy XIV. The World of Warcraft news site attracts 7 million unique visitors and more than 80 million page views per month (Google Analytics WW, June 2010). The combination makes Curse the #1 MMO destination online.

“The acquisition of MMO-Champion markedly sets Curse apart from the competition,” said Hubert Thieblot, CEO and Founder. “Not only does the addition solidify Curse as the largest MMO destination on the web, but it plays a central role in delivering a complete Curse MMO solution. Curse is now the ultimate resource for MMO news, forums, databases, and add-ons.”

Gamers and advertisers alike will benefit greatly from MMO-Champion’s purchase by Curse. In the next few months, visitors can expect an updated page design and improved user experience. To insure the site’s strong content offering will not be compromised, Fabien Bonte, the site’s founder and administrator, will be joining the Curse staff as a full-time employee. Advertisers can take advantage of Curse’s extended reach into the core MMO market, making MMO gamers easier to connect with than ever. For more information about Curse and MMO-Champion, please visit www.curse.com.

Saturday, July 17, 2010

SWTOR Its all about the Music! Video.

A big part of any game is the music, and the music is one of the things I miss most about Star wars Galaxies. Just listning to John Williams music takes me to another world! In SWTOR we will be getting 5 and 1/2 hours of new Star Wars music! OMG for me just that will be enough to get me to buy this game the day it comes out!

The emotional experience of Star Wars™ comes to life in new music created exclusively for The Old Republic™. From soft melodies that ring in the forest of Alderaan to the magnificent booming of a battle scene on Ord Mantell, a talented team of composers, musicians and developers came together to create a magical score for the game.

Watch Developer Dispatch: Music of The Old Republic to see what goes into weaving the familiar Star Wars riffs with a new original score. And learn how music impacts the thrilling moments in video games as well as movies.







http://www.youtube.com/watch?v=xTIUVGakoYE

Friday, July 16, 2010

The Old Republic is going to kick ass! Group play video

Seeing videos like this enforces my conferences in BioWare The old Republic is going to kick ass!

During E3 we gave live demos of multiplayer game play in The Old Republic for the press. Now we want to share the demo with the community! This demo shows how a diverse group of players use their abilities to complement one another in battle.

Commander Narlock readies his troops for an Imperial assault. As he does, all four Republic classes; a Jedi Consular, Jedi Knight, Smuggler, and Trooper join together to assist in fighting off the attack. Watch as each player does his or her part to take on the enemies, and beat the Imperial Troopers and Imperial Breach Droids.


http://www.youtube.com/watch?v=dmtkHrmLff0

Wednesday, July 7, 2010

Site Rebuild www.gamingface.com

In the little spare time I have I am working on gamingface to make it sleeker and easy to read on mobile devices. Please leave feedback on www.gamingface.com and let me know what you do and don’t like about the changes. When I am happy with the changes I will apply them to all 15 RSS sites that we run here at gamingface.

Tuesday, July 6, 2010

Go out with grace please..


As a GM I have had to gkick lots of people over the years and I also have had people leave because of the ways we did things in the guild. Let’s not bull crap my guild is not the greatest in the world and it’s not for everyone I’m not the best GM in the world and I have a life outside of the game, So I understand if the guild I run is not for everyone. There is 2 ways you can leave a guild that’s get kicked or gquit, but no matter what it is you need to do it with grace. If you have someone leave your guild because it was not working for them of wish them well and move on if the guild you was in removes you because you was not up to scratch? Thank them for having you ask them what you could have done to make it better! Whatever you do, DO NOT DO THIS! VVV

Warning bad language in this Video!



And you know what I think it might be a chick!



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Friday, June 25, 2010

I feel the need the need of driving something!




I got the driving game itch and I found someone selling the Logitech MOMO wheel and pedals. I was thinking about the g27 but at $400+ I just could not justify it. With the Momo at ¼ the price of the g27 and all the crazy prices on steam for racing games I’m in for some fun time! Looks like the Man room is getting a cool gaming upgrade!

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Tuesday, June 15, 2010

SWTOR Hope Cinematic Trailer

Here's the newest cinematic trailer you have all been waiting for...

In the years before the signing of the Treaty of Coruscant, the Sith Empire sought to crush the Republic's morale by destroying Alderaan. See one of the pivotal battles of this conflict in our second cinematic trailer: Hope.

The Battle of Alderaan. The Republic's gravest hour. Recently promoted to Darth, Malgus launches the first of many surprise attacks that would become his trademark during the Great War, perfectly timing the assault with a feint that pulls the Republic fleet light-years away.

Thousands of assault droids and hundreds of Sith set the heart of the Republic ablaze, and Alderaan's few defenders are swept away with ease.

Unknown to Darth Malgus, small groups of Republic Troopers are stationed on Alderaan, some recovering from wounds, others are awaiting orders. As these brave soldiers take to the forests and mountains to fight a guerilla campaign against Malgus's forces, the Republic fleet rushes back to repel the invasion. With time running out and Alderaan's capitol threatened, it falls to Havoc Squad, the elite Republic Special Forces unit, to coordinate one last desperate stand against Malgus' vastly superior numbers.

Here's the first cinematic trailer in HD released at E3 2009 for those that have not yet seen it: http://www.youtube.com/watch?v=494v0LLIi0k

Also check out the latest Sith Warrior Trailer available here: http://www.youtube.com/watch?v=CR2-wvXPSMc

Check out our SWTOR blogs here 



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Saturday, June 5, 2010

Lord of the ring online Free To Play!



I must say as a lifetime member of LORO this is a great move by Turbine! I stopped playing due the lack of other players. I’m going to reinstall it for the first time in 2 years just to see what happens. I do hope it works for them! Good luck guys!


Free-to-Play opens up more choices and options so you can play your way. When LOTRO Free-to-Play is available, you can download the game for free and start playing without a subscription or even a credit card.


Anyone can join the game for free as a Free player when LOTRO Free-to-Play is available. You will automatically be upgraded from Free player to Premium player status with your first purchase of Turbine Points in the LOTRO Store.


And for a monthly fee, LOTRO's VIP program offers the best value and the most options for players who like the convenience of having unlimited access to all of LOTRO's game content and features. If you are already a subscriber, just maintain your active subscription to be automatically upgraded to VIP!



The Lord of the Rings Online™: Frequently Asked Questions

1.What is The Lord of the Rings Online™?
The Lord of the Rings Online™ (LOTRO) is the award-winning online role-playing game set in J. R. R. Tolkien's Middle-earth, the greatest fantasy world of all time. In LOTRO, you can explore the legendary world of The Lord of the Rings™ and create your own unique Middle-earth adventure. Join with the world's largest fellowship of players to fight the ravenous hordes of the Dark Lord Sauron, and forge your own legend.

2.What is Free-to-Play?
Free-to-Play opens up more choices and options so you can play your way. When LOTRO Free-to-Play is available, you can download the game for free and start playing without a subscription or even a credit card. Earn free Turbine Points as you advance your Hero and adventure throughout the massive world of Middle-earth. You can spend these points in the LOTRO Store to access hundreds of convenience items as well as expansion packs, premium content, potions, character-customization options, and more. If you choose to, you may also purchase Turbine Points in the LOTRO Store.


Friday, May 28, 2010

Torchlight fun


If you’re like me and dyeing to get your hands on Diablo 3 you will be pleased to know the is relief ! I went to the extent of reinstalling Diablo 2 in hope of scratching that Itch…. But playing a 800X600 locked game on a 1680x1050 LCD sux balls.
Torchlight is sooo much like Diablo it’s amazing blizzard don’t rip them a new one or try to, But I guess it’s just like all the FPS’s out there a lot’s feel the same but are different enough not to cause trademark issues.

About Torchlight
Word of Ember blazed across the land, and the town of Torchlight flared to life.

Ember is the essence of magic and the keystone of alchemy; it lures the restless with promises of power and riches. Miners burrowed deep beneath the dirt streets of Torchlight, discovering veins of the ore richer than any found in living memory- but they were not the first to covet these mines. The miners broke through into the buried past, a dangerous labyrinth of caverns and ruined civilizations, twisted creatures and the bones of those who came before. Evil bubbles up from the depths and threatens to overrun this town as it has so many others. The heart of a villain has infused the Ember, and his darkness seeps through the veins. To survive, the townspeople must break the cycle of destruction; they need a champion who can destroy the evil at its root. Removing the source of the rot may purify the Ember, but it is a long and perilous journey. The champion must battle through rock and fire, through lost cities and ancient tombs, into the palace of the villain himself.

The adventure is set in the mining settlement of Torchlight, a boomtown founded on the discovery of rich veins of Ember – a rare and mysterious ore with the power to enchant or corrupt all that it contacts. This corruptive power may have dire consequences however, and players set out into the nearby mountains and depths below to discover the full extent of Ember’s influence on the civilizations that have come before.

Players will choose from among three character classes, and venture from the safety of the town of Torchlight into randomly generated dungeon levels, with a huge variety of creepy monsters, endless variations of loot to find, and quests to complete. The endless randomization ensures a long-lived gameplay experience.

This game is a crap load of fun!! You can download the 3 hour demo for free and if you want to keep playing pay $19.99 to unlock the full game. So its time to give that Logitech G9 a workout and get clicking!

Friday, May 14, 2010

WoW Cataclysm Beta Opt-In!



Get those opt-ins ready for the World of Warcraft: Cataclysm closed beta! The sundering of Azeroth is nigh, and you don’t want to be left out in the cold of Northrend when you could be enjoying the sun-drenched beaches on the goblin isle of Kezan. To ensure you’re opted-in and eligible as a potential candidate, you’ll need a World of Warcraft license attached to your Battle.net account, have your current system specifications uploaded to the Battle.net Beta Profile Settings page, and have expressed interest through the franchise-specific check boxes.

So get your opt-ins set up, updated, and ready; we're worgen real hard to get the beta going soon!

Thursday, May 13, 2010

Saturday, May 1, 2010

Combat in The Old Republic

Whether you dream of beating the odds with just your luck and a blaster, or imagine restoring order to the galaxy with Force powers and a Lightsaber, you’ll have your chance in Star Wars™: The Old Republic™.

We’ve talked a lot about how The Old Republic is innovating on storytelling in MMOs, and now we want to share with you how combat in The Old Republic will deliver a new level of excitement for fans. Check out our latest Video Documentary that focuses on Combat to get an inside look at how we’re bringing dynamic Star Wars™ action to life in Star Wars: The Old Republic!

Watch Combat in The Old Republic now!

Tuesday, April 27, 2010

Blizzard killing 25 man raids in Cataclysm!


I run a 25 man raid guild on an Oceanic server. We have to have 3-4 sub ins due to lag issues and other things, like the fact that some fights need 2 tanks and others need 3. If Blizzard run with the idea posted in the forums on 27 April (and re-posted below), I can see it killing our 25 man raids.

I like the 10 vs 25 man loot but this new idea has problems. For example if we have the same lockout for 10 and 25 man and we want to work on a new 3 boss encounter, on the first night if we don’t have 25 online we can go and do 10 man raids instead but the 2nd night if we do have 25 online but we saved to 10 on that first night, 5 people would have to sit out while 20 get to be in 10 man teams! It's no good the other way around either. If we start with 25 on the first night and then don't have 25 on the 2nd night ... more problems. Even if you have the same raid ID for 10 / 25 man you will still have the problem of having to sit out up to 14 players if you are 1 player short. Ridiculous!

Having 10 / 25 on separate lockouts gives us something to do on off nights on our main toons. Some people do not like having to tank if their main is a healer or dps. This will either force people to have multiple alts and not give them the options they currently have for their main characters.

Separate lockouts gives us more content for no extra effort from the devs. As it is now we have raid content for 3 nights of the week only, that’s with 25 on 2 nights and a 10 man on 1, leaving 4 nights of dancing in Dalaran, looking for something to do on your main.

Quote from: Nethaera:

We're continuing to refine the raid progression paths in Cataclysm, and we'd like to share some of those changes with you today. Please enjoy!


The first of the refinements being made is that we're combining all raid sizes and difficulties into a single lockout. Unlike today, 10- and 25-player modes of a single raid will share the same lockout. You can defeat each raid boss once per week per character. In other words, if you wanted to do both a 10- and 25-person raid in a single week, you’d need to do so on two different characters. Normal versus Heroic mode will be chosen on a per-boss basis in Cataclysm raids, the same way it works in Icecrown Citadel. Obviously the raid lockout change doesn't apply in pure Icecrown terms though, as this change goes hand-in-hand with a few other changes to raid progression in Cataclysm.



Wednesday, April 21, 2010

Depressed gamers everywhere - get over yourselves!

Over the last couple of weeks I have noticed, as I've read over the blogs in our RSS feeds, that a lot of people seem to be bored with WoW, or have complaints about things that Blizzard are doing. Even the podcasters are literally depressing to listen to!


"it sucks to pug" ... "nobody is friendly in raids" ... "everyone must min/max and it's no fun" ... "the game is too easy" ... "that mount should not be for sale" ... "vote with your wallet, don't support Blizzard"

Frankly, I am absolutely sick of it! Of the complaining ... not the game. These kids complaining about their pugs and raids need to get off their fat arses and do something else if they're not having fun! If you don't like the group you're raiding with ... find a new one! Don't like that mount that Blizzard is selling, well, you don't need to frakin buy it! No one is holding a gun to your head!

For me, the guild I run has a blast raiding. Quite often we've literally had to take a five minute break due to too many people being in fits of laughter. Sure, we're not the best raiding guild on the server, but we don't care. None of us ever need to worry about pugging 5-mans because we do it in groups together. People just expect entertainment, friends and fun to be handed to them on a silver platter. You have to find it and help make the game fun. If your GM is a dick wad, start your own guild ... set a laughter rule ... kick the qqing elitist jerks out and get back to what this game is all about ... having fun. And if it's not fun, don't blog about it, just walk away!

Monday, April 19, 2010

How not to apply to a guild!



OlgariusRulezAll — April 07, 2010 — This is my application for the best guild in Durotan-US. I play the hardest class in WoW. My rotation consists of 17 buttons non macro'd, including mongoose bite. Pal Talk me at: OlgariusRulezAll6767.

Friday, April 16, 2010

150 active WoW blogs and counting!

Just added some new WoW feeds to Gaming Face. We are up to about 150 active WoW blogs. The feed is updated about every 15 minutes, so for the latest news in the WoW blogosphere, check out wow.gamingface.net or click the GF WoW Feed up the top. If you run a WoW or MMO blog and we're not linking you, please let us know.

Come in Spinner! Celestial Steed Mount


Blizzard just added 2 new items to the pet store The Blizzard Pet Store has just been updated with a couple of fun new choices that you can get for your characters. Continuing in the theme of cute, miniaturized bosses, we have Lil' XT, and the Celestial Steed is the first-ever mount to be available through the service. Of course, the Pandaren Monk, Lil' KT, and the Wind Rider Cub and Gryphon Hatchling plushies are still available there as well.
Head over to the Pet Store to see what's available.

At the time of posting I was in Position 80368 and have to wait over 5 hours! So let's look at that for a sec 80,000 x $25 = $2,000,000 in sales in line at this time!



For all you non WoW players this is a digital ingame item, it’s a flying horse for your Avatar to fly around on.
Yes it’s a sexy mount but wow ... someone a Blizzard is getting a pat on the back right now!

Wednesday, March 10, 2010

Supreme Commander 2 - the Prequel in Design

I have no doubt that Supreme Commander 1 was one of the best RTS games of the last five years ... sorry, not was but still is. The expansion for it, Forged Alliance added the extra features to the game that gave it a new life. So, I was quite excited when I saw that Supreme Commander II was being launched this month. To top it off, Steam even put it on special for the pre-orders. What a bargain! But after a really dodgy product launch, the reality hit ... this was in no way shape or form a Supreme Commander 2. It's a sequel only in story but not in maps, gameplay, graphics or anything else. As I played the first missions I was baffled as to why the graphics were not as good as in Supreme Commander 1. Jumping into skirmishes, I discovered that the maps were not even a quarter of the size of those in number 1, or the expansion. None of the maps require any type of naval units either. The maps included with the game are designed in a way where you can't do anything physically practical with the ships or the ocean. There are no island maps (etc).



So, what would drive a developer to release a game that's not as good as its prequel? Why would you dumb down a game? Take out features? The answer of course is ... console. Supreme Commander II was designed for console gamers. It was dumbed down so that it will run on the Xbox. I am not dissapointed that they made a console version of this game but I am dissapointed that they tried to release this as a sequel on PC. Give me this new story line on the old engine and allow me to use all the maps from the first game and the add-on. Give me back all of the glorious graphics that made Supreme Commander 1 a truly brilliant game. If I was able to return this game, I wouldn't think twice about doing so. Unfortunately, Steam doesn't allow for refunds. I guess that's why they had it on special for pre-orders. Once the word got out about how crap with game is on PC, no one will want it. But hey ... If you're looking for an RTS game on a Xbox, this game could be fun ... but it's only a shadow of what number 1 was on the PC.

Wednesday, February 24, 2010

StarCraft(r) II: Wings of Liberty(TM) Beta Test Invitation!

Yep thats right they are out and I just got it in the mail!


Congratulations, this is your invitation to the beta test for Blizzard Entertainment’s StarCraft® II: Wings of Liberty™! You are receiving this email because you attended a special Blizzard Entertainment event, participated in a related contest or promotion, or have otherwise been selected to join the beta-testing process. This email contains your beta key along with instructions on how to get started.

As a beta test participant, you’ll have the opportunity to experience the multiplayer gameplay of StarCraft II: Wings of Liberty and explore the social-networking, matchmaking, and other new features of Blizzard Entertainment’s revamped Battle.net® online-gaming service. Throughout the StarCraft II beta test, you’ll be able to take part in cooperative and competitive battles as the terrans, protoss, and zerg -- and at the same time, you’ll be helping test the stability of the Battle.net service and fine-tune the game balance prior to launch. The developers look forward to hearing your feedback and seeing you on Battle.net!

I'm off to PLAY!!! will report back soon!

Thursday, February 18, 2010

Make-A-Wish Foundation Receives $1.1 million donation from Blizzard Entertainment





February 17, 2010 08:30 AM Eastern Time

The Make-A-Wish Foundation® Receives $1.1 Million Donation from Blizzard Entertainment

Contribution to Help Grant the Wishes of Children with Life-Threatening Medical Conditions Around the World

PHOENIX--(BUSINESS WIRE)--The Make-A-Wish Foundation today announced a $1.1 million donation from Blizzard Entertainment, a premier developer and publisher of entertainment software. The donation is based on 50 percent of the total sales during November and December 2009 of a special in-game pet, the Pandaren Monk, for Blizzard's award-winning, massively multiplayer online role-playing game, World of Warcraft®.

“This generosity is helping us bring hope, strength and joy to children when they – and their families – are facing an unimaginably difficult time in their young lives.”
On Tuesday, Feb. 16, Blizzard made the presentation during a special ceremony at the company's headquarters in Irvine, Calif. Blizzard invited 15 wish children who are also gaming enthusiasts and their families to enjoy an exclusive learning experience with the World of Warcraft development team, including an inside look at how the game is created.

“We've had a long relationship with the Make-A-Wish Foundation, and we're proud to support the priceless work they do for children,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “This donation also reflects the spirit and generosity of our players – their enthusiasm for World of Warcraft and for supporting a good cause made this possible.”

Wednesday, February 17, 2010

Tuesday, February 16, 2010

The World of Warcraft Lich King Figure by DC Direct - UGO.com



What you see here is the first image of the Lich King figure for the World of Warcraft collectibles line by DC Direct. read on : The World of Warcraft Lich King Figure by DC Direct - UGO.com

Global Agenda just took a headshot form Kyle Bennett



I had a bit of a look some weeks ago at Global Agenda, a new MMO from Hi-Rez Studios. Too be honest, the first thing I thought was that it looked a lot like Tabula Rasa ... and that was enough to keep me away. I have no idea why some developers beat a dead horse. How many times do you need to see Si-Fi FPS style MMOs fail?
But to see developers take on a failed idea and then let bad community managers or developers say stupid things to its community, amazes me. I get how hard it is developing a game but if you have no fracking idea what you’re talking about, don’t talk to your community!

Kyle Bennett, the owner of the hugely popular hardcore PC hardware review site, HardOcp.com said:
“What has me a bit riled up is that Hi-Rez Studios is locking out the users of Eyefinity,TripleHead2Go, and SoftTH from enjoying their hard earned computer hardware when it comes to playing Global Agenda.”

Read on and see why it’s dumb to piss off your community!

Wednesday, February 10, 2010

What to do, where to go in SWG

Sony online Entertainment sent out an email to all their Star Wars Galaxy members, inviting them to come back to the game for the month of February for free! When I received this email, I thought what the hell, let’s see what they’ve done. When I last played this game three years ago, I had a few max level characters – an elder Jedi, which I spent months levelling to be an uber elite character, and also a master Bounty Hunter, which has a full set of Madalorian armour and is extremely wealthy.
When I logged in, I found most of my houses in the game had been packed up. This was a feature Sony introduced a while ago to clean up some of the abandoned houses throughout the Galaxy. Unfortunately, for players coming back, this means that the first hours of their gameplay involves unpacking houses and sorting out where all of their stuff is. For me, this took about 2-3 hours of gameplay.
While I was unpacking my house I got whispers from old guild members and got invited back into my old guild that I had founded five years ago. The current guild leader gave me some gameplay hints and told me what I needed to do for the new content in the game.
The new heroic dungeons that were introduced in a recent patch involve simple quest lines to give access to these instances. Apparently there are five heroic instances in total and the guys in the guild told me about the improvements you can make to your character. But after showing them what I had, so far as geared was concerned, we discovered that there wasn’t much I would need to be competitive. So after three years, SOE have managed to provide little to no improvement to characters, apart from their appearance. It really seems like SWG is more like a World Sim than an Epic heroic adventure. It’s more about setting up houses, cities and communities than epic battles against epic villains.
For me, the first time around, I loved it and levelling my characters was enthralling. The first time you discover new worlds were good times ... exciting adventures. But when you get asked to go to the same place to do similar quests over and over again, it gets boring real fast. There are only so many times you can be expected to kill the same NPCs for a loot item.
Good luck Sony. I don’t think I’ll be hanging around – but thanks for the free re-trial!

Monday, February 1, 2010

Raiding etiquette

You know, I don't ask a lot from my raiders.know the strats of the bosses we are fighting ... come prepared with flasks, food, what ever else you might need during the raid and listen to the raid leader. It really annoys me when you spend two and a half hours for a couple of nights trying to progress through a new boss and it becomes extremely obvious when someone asks a really stupid question, that they haven't read a strategy. These people think it doesn't become obvious about who does and does not know the fights and who does and who does not lie when they get asked if they have read the strategy and watched the video guides. I would have asked maybe four or five times over the last week if everyone had read the guides and watched the videos. When you get no reply you just presume everyone has done the minimum expected research. What these people don't realise is that all the raid leaders notice when people ask obvious questions that are explained in every guide - that they have not read the strategy and then have not done their research and they have lied to the raid. These people then wonder why they get put on standby for future raids. My advice to any raider is to be honest. If you've read the strategy but don't quite understand it, ask questions. If you have read the strategy and it was four weeks ago and you've forgotten exactly how it goes, ask for a re-cap. If you have not read it at all, don't try and wing your way through, ask to have the fight explained or ask for time to go and read the strat. Attempting to wing it through will only get you caught eventually. Although it might not matter too much in pugs, in the guild scenariojavascript:void(0), it's definitely going to piss people off.

Wednesday, January 27, 2010

The MMO report!

The MMO Report are doing a great job and if you have not seen the show you need to check it out!



Friday, January 22, 2010

Thursday, January 21, 2010

Mangros ICC Raid Boss fight quick links!








Lord Marrowgar - First boss in ICC Lower Spire

Wowwiki: http://www.wowwiki.com/Lord_Marrowgar
Wowhead: http://www.wowhead.com/?npc=36612
Tankspot: http://www.tankspot.com/forums/f206/59646-icecrown-lord-marrowgar.html
Gamingface: http://www.gamingface.com/2010/01/wow-25-man-icc-raid-lord-marrowgar.html

A dodge-the-flame, omgkillthestuneffectbeforeitkillsme, whirlwind fight. Be prepared with macros for instant target switching.

Lady Deathwhisper - 2nd Boss in ICC Lower Spire



Thursday, January 14, 2010

Wow armory update and 3d model Viewer



looks like Blizzard have been working hard giving the armory new fetchers Flash 3d model of your toon on your blog anyone? want to show off your new gear?

3D Model Viewer
Every character profile now has a 3D model viewer that displays the character in his or her currently equipped gear, and accurately displays the character's physical features, hairstyle, and helm/cloak display as they appear in-game. Mousing over the character model window brings up a control panel with the following controls :

* Camera controls: To rotate the camera around a character, click and hold the left mouse button while moving the mouse left and right, or click the arrow buttons in the top left of the window. To zoom in and out, use the mouse wheel while hovering over the character window, or click the zoom buttons in the top left of the window. To move the character within the frame, right-click and drag the character in the window (or on the small square in the bottom left corner of the window).
* Animations: Each character has a selection of animations that they can perform. Use the arrows next to the animation's name to cycle through them. The available animations are determined by the character's class and currently equipped weapons.
* Capture pose: If you are logged in, you can set the default pose of any character on your account. Use the camera and animation controls to create a pose, then click the save icon to set it as the default. All visitors to the character's profile will then see the character in that pose.

* Play controls: The rewind, pause, and fast forward buttons allow you to fine-tune a pose for a character.

* Fullscreen mode: You can view the character in a fullscreen display against a selection of backgrounds. All controls will continue to function in fullscreen mode.

* Embed: You can embed a standalone, interactive version of the character's model viewer in a compatible website, such as a social networking site, guild website, or forum.

* Options: Extra options include selecting a background in fullscreen mode and toggling the display of a character's helm, cloak, or tabard.

(At this time it looks to be bugged in some browsers like Google chrome but is working fine in IE and Fire Fox.)


Character and Calendar Feeds
You can export your character information and calendar events to other websites and applications using the Armory's new customization tools. These features can be accessed through a logged-in character profile or through the Armory's main navigation menu.

* Character Activity Feeds: ( Check me out )

Each character's activity feed shows the most recent in-game actions of the character that can be recorded by the Armory. These include achievements, boss kills, item acquisitions, and more. Character feeds can be customized using our customization tool, then exported as RSS feeds to your RSS reader of choice. Refer to the Character Feed FAQ for more details.

* Player Calendar Feeds: Another new Armory tool allows you to export in-game player calendar data to online calendars such as Google Calendar. The tool can aggregate up to five characters on your account in a single feed, and is automatically synched with the characters' in-game player calendars. Refer to the Calendar Feed FAQ for more details.

Monday, January 11, 2010

Blizzard authenticator the newest hacking tool!


Over the last weeks, two of my guild members have been hacked. Neither of them had an authenticator. The players were online and got booted off by the hacker. They then got an email saying their account password had been changed but when they went to login to change their password back they got a message asking them to put in their authenticator code! The hacker attached the authenticator to their account, preventing them from changing their password. NP just call Blizzard right? Wrong ...

The hacking happened, in both instances, 15 min after Blizzard tech support closed down for the day, giving the hacker 12 hours to clean out the account. Putting an ingame ticket in is a waste of time as you get no reply for over 24 hours.

Do we not pay Blizzard enough? What will it take to get support during prime time gaming hours? How can a hacker attach an authenticator to an account so easily? Why are you not required to confirm this action by email or even have a window of 12/24 hours that would give the user time to secure their account?

There are lots of things Blizzard could do to stop this but do they want to stop it? Getting hacked is a sure way to convince a player to get an authenticator! If you don’t have an authenticator by now and you play WoW, you are mad, you will be hacked, it’s just a matter of time!

Thursday, January 7, 2010

WoW 25 man ICC Raid Lord Marrowgar Guide

After breaching the fortress, players will face a legion of undead guards directed to repel any invaders. Commanding the defenders is Lord Marrowgar, a monstrosity fused together from the bones of the undead. This is our 25 man raid guide video for the fight.