Wednesday, August 19, 2009

Week 3 in TOC Faction Champions

This week in TOC, raiders will face Faction Champions. The Faction Champions are a lot like the "arena event boss" back in Magister's Terrace.

You face different enemies, each representing one class: a resto druid, a shadow priest, a holy priest, a hunter, a holy paladin, a rogue, a death-knight, a warrior, a warlock and an elemental shaman.

They play quite well, and will use Dispersion when under fire or using Heroism and can't be tanked.

They can be crowd controlled but all spells only have their PVP durations and diminishing returns against them.

WoWwiki Strategy:

"Setting up /target macros for your crowd control classes will give you a good first attempt at the encounter. Like in any PvP BG, you have a choice, either control the healers or burn them. As the crowd control abilities are reduced to that of their PvP counterparts (diminishing returns apply), it is wise to focus on healers first to avoid them breaking their crowd control and healing up nearly dead NPCs. The raid makeup will decide which path to take.
Focus on the healers, pop heroism/bloodlust as the fight begins, and begin to blow it up starting with the Shaman, after the Resto Shaman is dead, move on to the Healing Priest, then to the Holy Paladin, the the Resto Druid finally, because CC is alot easier on a Druid over any other class, and control the most aggressive DPS, that being the warrior and the death knight. Pay attention to the target you are killing, as the other champions do attempt to support them, and you will need to dispel/purge shields/heals when necessary. You also need to assign ranged classes to keep the warlock's and the hunter's pets down, most likely warlocks/mages/hunters because of the high burst DPS, and it barely will affect your rotation, because they will die so quickly. As you progress onto the casters, make use of your interrupts, it slows down their DPS considerably.
The NPCs are near impossible to tank as they drop threat, so you need to slow their DPS to the best of your ability. Due to the melee DPS classes being difficult to control it is in the best interest of the raid to use heroism and bloodlust towards the start of the fight.
It is imperative that mortal strike, poisons and any other heal reduction abilities are kept up on your current targets, as the healers do occasionaly break out and heal.
The fight gets easier as the NPCs go down, so one you get a feel for the start of the fight, you will have this encounter on farm in no time.

Note: Though it is a PvP Arena-styled combat, it is not advised to attempt this encounter with a resilience set, although your PvP trinket will definitely aid you, a human or undead's racial will be fine also."

ClassChampions
AllianceHorde
Death knightTyrius DuskbladeGorgrim Shadowcleave
Druid (Caster)Kavina GrovesongBirana Stormhoof
Druid (Heal)Melador ValestriderErin Misthoof
HunterAlyssia Moonstalker
and her lioness
Ruj'kah
and her lioness
MageNoozle WhizzlestickGinselle Blightslinger
Paladin (Heal)Baelnor LightbearerLiandra Suncaller
Paladin (Retribution)VelanaaMalithas Brightblade
Priest (Heal)Anthar ForgemenderCaiphus the Stern
Priest (Shadow)Brienna NightfellVivienne Blackwhisper
RogueIrieth ShadowstepMaz'dinah
Shaman (Caster)ShaamulThrakgar
Shaman (Melee)ShaabadBroln Stouthorn
WarlockSerissa Grimdabbler
and her felhunter
Harkzog
and his felhunter Zhaagrym
WarriorShocuulNarrhok Steelbreaker


Loot table and Achievements on MMO-Champion.

Video: 25 man

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